Update benchmark section
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@ -71,11 +71,11 @@ Proper streaming of huge data is supported over Http/Https and demonstrated with
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WIP section --
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WIP section --
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### Benchmarks
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### Benchmarks
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Performance retention is about 65% that of the native C++ [µWebSockets](https://github.com/uNetworking/uWebSockets) v0.15. That makes it some 20x as fast as Deno and even faster than most C++-only servers, all from within a JavaScript VM.
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In the following charts "µWS v0.15" denote the C++ project - performance retention for µWebSockets.js inside of V8 is about 65-75%, way above Golang and many others.
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Http | WebSockets
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Http | WebSockets | PubSub
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--- | ---
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--- | --- | ---
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![](https://github.com/uNetworking/uWebSockets/blob/master/misc/bigshot_lineup.png) | ![](https://github.com/uNetworking/uWebSockets/blob/master/misc/websocket_lineup.png)
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![](https://github.com/uNetworking/uWebSockets/blob/master/misc/bigshot_lineup.png) | ![](https://github.com/uNetworking/uWebSockets/blob/master/misc/websocket_lineup.png) | todo: Socket.IO, SocketCluster, ClusterWS
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### Build from source
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### Build from source
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#### Recursively clone, and enter, this repo:
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#### Recursively clone, and enter, this repo:
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