Update benchmark section

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Alex Hultman 2019-02-13 03:28:31 +01:00 committed by GitHub
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@ -71,11 +71,11 @@ Proper streaming of huge data is supported over Http/Https and demonstrated with
WIP section -- WIP section --
### Benchmarks ### Benchmarks
Performance retention is about 65% that of the native C++ [µWebSockets](https://github.com/uNetworking/uWebSockets) v0.15. That makes it some 20x as fast as Deno and even faster than most C++-only servers, all from within a JavaScript VM. In the following charts "µWS v0.15" denote the C++ project - performance retention for µWebSockets.js inside of V8 is about 65-75%, way above Golang and many others.
Http | WebSockets Http | WebSockets | PubSub
--- | --- --- | --- | ---
![](https://github.com/uNetworking/uWebSockets/blob/master/misc/bigshot_lineup.png) | ![](https://github.com/uNetworking/uWebSockets/blob/master/misc/websocket_lineup.png) ![](https://github.com/uNetworking/uWebSockets/blob/master/misc/bigshot_lineup.png) | ![](https://github.com/uNetworking/uWebSockets/blob/master/misc/websocket_lineup.png) | todo: Socket.IO, SocketCluster, ClusterWS
### Build from source ### Build from source
#### Recursively clone, and enter, this repo: #### Recursively clone, and enter, this repo: