From 314bba0fe98358166a762a9d10ad1bbdc5bb2097 Mon Sep 17 00:00:00 2001 From: Alex Hultman Date: Wed, 13 Feb 2019 03:28:31 +0100 Subject: [PATCH] Update benchmark section --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 26507ab..a9a0c44 100644 --- a/README.md +++ b/README.md @@ -71,11 +71,11 @@ Proper streaming of huge data is supported over Http/Https and demonstrated with WIP section -- ### Benchmarks -Performance retention is about 65% that of the native C++ [µWebSockets](https://github.com/uNetworking/uWebSockets) v0.15. That makes it some 20x as fast as Deno and even faster than most C++-only servers, all from within a JavaScript VM. +In the following charts "µWS v0.15" denote the C++ project - performance retention for µWebSockets.js inside of V8 is about 65-75%, way above Golang and many others. -Http | WebSockets ---- | --- -![](https://github.com/uNetworking/uWebSockets/blob/master/misc/bigshot_lineup.png) | ![](https://github.com/uNetworking/uWebSockets/blob/master/misc/websocket_lineup.png) +Http | WebSockets | PubSub +--- | --- | --- +![](https://github.com/uNetworking/uWebSockets/blob/master/misc/bigshot_lineup.png) | ![](https://github.com/uNetworking/uWebSockets/blob/master/misc/websocket_lineup.png) | todo: Socket.IO, SocketCluster, ClusterWS ### Build from source #### Recursively clone, and enter, this repo: