uWebSockets.js/src/addon.cpp

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/*
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* Authored by Alex Hultman, 2018-2019.
* Intellectual property of third-party.
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* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
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/* We are only allowed to depend on µWS and V8 in this layer. */
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#include "App.h"
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#include <v8.h>
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#include <iostream>
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#include <vector>
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#include <type_traits>
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using namespace v8;
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/* These two are definitely static */
/* Warning: having nextTickQueue items at loop fallthrough is not allowed.
* Process will crash/hang due to destruction of V8 resouces after V8 itself
* has been destroyed. Either enforce nextTick calls to keep the loop rolling
* via for instance setTimeout or setImmediate, or make sure to drain completely
* the queue at process.on('beforeExit'). */
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std::vector<UniquePersistent<Function>> nextTickQueue;
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Isolate *isolate;
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#include "Utilities.h"
#include "WebSocketWrapper.h"
#include "HttpResponseWrapper.h"
#include "HttpRequestWrapper.h"
#include "AppWrapper.h"
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/* We are not compatible with Node.js nextTick for performance (and standalone) reasons */
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void nextTick(const FunctionCallbackInfo<Value> &args) {
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nextTickQueue.emplace_back(UniquePersistent<Function>(isolate, Local<Function>::Cast(args[0])));
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}
/* Used for debugging */
void print(const FunctionCallbackInfo<Value> &args) {
NativeString nativeString(isolate, args[0]);
std::cout << nativeString.getString() << std::endl;
}
/* Does not guarantee empty queue because of recursive nextTick calls.
* Should return int queueSize after calling queued items, so that
* proper while(processNextTickQueueImpl()) can be done */
int processNextTickQueueImpl(Isolate *isolate) {
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/* Run async continuations, promises and other V8-queued tasks */
isolate->RunMicrotasks();
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if (nextTickQueue.size()) {
/* Swap queues for recursive calls */
std::vector<UniquePersistent<Function>> currentNextTickQueue = std::move(nextTickQueue);
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HandleScope hs(isolate);
for (UniquePersistent<Function> &f : currentNextTickQueue) {
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Local<Function>::New(isolate, f)->Call(isolate->GetCurrentContext()->Global(), 0, nullptr);
}
}
return nextTickQueue.size();
}
/* It is possible to call this at process.beforeExit until it returns 0. */
void processNextTickQueue(const FunctionCallbackInfo<Value> &args) {
args.GetReturnValue().Set(Integer::New(isolate, processNextTickQueueImpl(isolate)));
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}
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/* todo: Put this function and all inits of it in its own header */
void uWS_us_listen_socket_close(const FunctionCallbackInfo<Value> &args) {
us_listen_socket_close((struct us_listen_socket *) External::Cast(*args[0])->Value());
}
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void Main(Local<Object> exports) {
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/* I guess we store this statically */
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isolate = exports->GetIsolate();
/* Register our own nextTick handlers */
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uWS::Loop::defaultLoop()->setPostHandler([](uWS::Loop *) {
processNextTickQueueImpl(isolate);
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});
/* We also do need it on pre */
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uWS::Loop::defaultLoop()->setPreHandler([](uWS::Loop *) {
processNextTickQueueImpl(isolate);
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});
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/* Hook up our timers */
us_loop_integrate((us_loop *) uWS::Loop::defaultLoop());
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/* uWS namespace */
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exports->Set(String::NewFromUtf8(isolate, "App"), FunctionTemplate::New(isolate, uWS_App<uWS::App>)->GetFunction());
exports->Set(String::NewFromUtf8(isolate, "SSLApp"), FunctionTemplate::New(isolate, uWS_App<uWS::SSLApp>)->GetFunction());
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exports->Set(String::NewFromUtf8(isolate, "nextTick"), FunctionTemplate::New(isolate, nextTick)->GetFunction());
exports->Set(String::NewFromUtf8(isolate, "processNextTickQueue"), FunctionTemplate::New(isolate, processNextTickQueue)->GetFunction());
exports->Set(String::NewFromUtf8(isolate, "print"), FunctionTemplate::New(isolate, print)->GetFunction());
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/* Expose some µSockets functions directly under uWS namespace */
exports->Set(String::NewFromUtf8(isolate, "us_listen_socket_close"), FunctionTemplate::New(isolate, uWS_us_listen_socket_close)->GetFunction());
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/* The template for websockets */
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WebSocketWrapper::initWsTemplate<0>();
WebSocketWrapper::initWsTemplate<1>();
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/* Initialize SSL and non-SSL templates */
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HttpResponseWrapper::initResTemplate<0>();
HttpResponseWrapper::initResTemplate<1>();
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/* Init a shared request object */
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HttpRequestWrapper::initReqTemplate();
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}
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/* This is required when building as a Node.js addon */
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#ifndef ADDON_IS_HOST
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#include <node.h>
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NODE_MODULE(uWS, Main)
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#endif