dice-rolling-simulator/default_env.tres

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[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )
background_color = Color( 0.737255, 0.694118, 0.564706, 1 )
glow_enabled = true
glow_levels/5 = false
glow_strength = 1.51
glow_hdr_threshold = 1.14
glow_hdr_luminance_cap = 9.89
glow_hdr_scale = 1.75