dice-rolling-simulator/MainScene.tscn

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2021-12-01 09:05:08 +00:00
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[node name="Spatial" type="Spatial"]
script = ExtResource( 2 )
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[node name="Ceiling" type="StaticBody" parent="Board"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.000821948, 2, 0.0026803 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0045011, -0.0041852, 0.00197768 )
mesh = SubResource( 2 )
material/0 = SubResource( 3 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.952884, -0.00116146, 0 )
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mesh = ExtResource( 10 )
material/0 = ExtResource( 11 )
[node name="CollisionShape" type="CollisionShape" parent="Board/Edge1"]
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shape = SubResource( 4 )
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transform = Transform( -0.1, 8.74228e-09, 0, -8.74228e-09, -0.1, 0, 0, 0, 0.1, -0.0233938, -0.0153872, 0 )
mesh = ExtResource( 10 )
material/0 = ExtResource( 11 )
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shape = SubResource( 4 )
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transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.019875, -0.003, -0.922933 )
[node name="MeshInstance" type="MeshInstance" parent="Board/Edge3"]
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mesh = ExtResource( 10 )
material/0 = ExtResource( 11 )
[node name="CollisionShape" type="CollisionShape" parent="Board/Edge3"]
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shape = SubResource( 4 )
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transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.0198749, -0.003, 0.972759 )
[node name="MeshInstance" type="MeshInstance" parent="Board/Edge4"]
transform = Transform( -0.1, 8.74228e-09, 0, -8.74228e-09, -0.1, 0, 0, 0, 0.1, -0.0233938, -0.0153872, 0 )
mesh = ExtResource( 10 )
material/0 = ExtResource( 11 )
[node name="CollisionShape" type="CollisionShape" parent="Board/Edge4"]
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shape = SubResource( 4 )
[node name="Wall1" type="StaticBody" parent="Board"]
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[node name="CollisionShape" type="CollisionShape" parent="Board/Wall1"]
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shape = SubResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="Board/Wall1"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0045011, -0.0041852, 0.00197768 )
mesh = SubResource( 2 )
material/0 = SubResource( 3 )
[node name="Wall2" type="StaticBody" parent="Board"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.000821948, 1, 1.00268 )
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shape = SubResource( 1 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0045011, -0.0041852, 0.00197768 )
mesh = SubResource( 2 )
material/0 = SubResource( 3 )
[node name="Wall3" type="StaticBody" parent="Board"]
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[node name="CollisionShape" type="CollisionShape" parent="Board/Wall3"]
shape = SubResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="Board/Wall3"]
transform = Transform( 1, 0, 0, 0, 1, 8.35189e-23, 0, 8.35188e-23, 1, 0.00348416, -0.00462818, 0.00122541 )
mesh = SubResource( 2 )
material/0 = SubResource( 3 )
[node name="Wall4" type="StaticBody" parent="Board"]
transform = Transform( 7.54979e-08, 1, 4.37114e-08, 0, -4.37114e-08, 1, 1, -7.54979e-08, -3.30012e-15, -0.999178, 1, 0.00268035 )
[node name="CollisionShape" type="CollisionShape" parent="Board/Wall4"]
shape = SubResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="Board/Wall4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0045011, -0.0041852, 0.00197768 )
mesh = SubResource( 2 )
material/0 = SubResource( 3 )
[node name="Floor" type="StaticBody" parent="Board"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.000821948, 0, 0.0026803 )
physics_material_override = SubResource( 5 )
[node name="CollisionShape" type="CollisionShape" parent="Board/Floor"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0519164, 0 )
shape = SubResource( 14 )
[node name="MeshInstance" type="MeshInstance" parent="Board/Floor"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000821948, 0, -0.0026803 )
mesh = SubResource( 2 )
material/0 = ExtResource( 7 )
[node name="Global" type="Node" parent="."]
[node name="Camera2" type="Camera" parent="Global"]
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doppler_tracking = 2
current = true
fov = 63.9
[node name="SpotLight" type="SpotLight" parent="Global"]
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light_color = Color( 1, 0.839216, 0.478431, 1 )
shadow_enabled = true
spot_angle = 33.4
[node name="SpotLight2" type="SpotLight" parent="Global"]
transform = Transform( 0.686607, 0.203977, -0.697828, 0.726914, -0.209672, 0.653938, -0.0129262, -0.956259, -0.292236, -1.13939, 1.46675, -0.446374 )
light_color = Color( 0.478431, 1, 0.976471, 1 )
shadow_enabled = true
spot_angle = 33.4
[node name="DirectionalLight" type="DirectionalLight" parent="Global"]
transform = Transform( 0.871398, -0.3485, 0.345273, -0.0642259, 0.616709, 0.784567, -0.486355, -0.705845, 0.515016, 0.579066, 0.805617, 0.0180888 )
[node name="GIProbe" type="GIProbe" parent="Global"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.504086, 0.955188, -0.00560474 )
visible = false
extents = Vector3( 0.534695, 0.974738, 1.12328 )
compress = true
data = SubResource( 8 )
[node name="Dices" type="Node" parent="."]
[node name="Dice1" type="RigidBody" parent="Dices"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.305874, 0 )
mass = 10.0
physics_material_override = SubResource( 9 )
contact_monitor = true
can_sleep = false
linear_damp = -0.161
script = ExtResource( 8 )
[node name="MeshInstance" type="MeshInstance" parent="Dices/Dice1"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000126928, 0, 0.000750333 )
mesh = SubResource( 10 )
material/0 = SubResource( 6 )
[node name="MeshOutline" type="MeshInstance" parent="Dices/Dice1/MeshInstance"]
visible = false
mesh = SubResource( 11 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Dices/Dice1"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000126928, 0, 0.000750333 )
shape = SubResource( 12 )
[node name="Dice2" type="RigidBody" parent="Dices"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.305874, 0 )
mass = 10.0
physics_material_override = SubResource( 9 )
contact_monitor = true
can_sleep = false
linear_damp = -0.161
script = ExtResource( 8 )
[node name="MeshInstance" type="MeshInstance" parent="Dices/Dice2"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000126928, 0, 0.000750333 )
mesh = SubResource( 10 )
material/0 = SubResource( 6 )
[node name="MeshOutline" type="MeshInstance" parent="Dices/Dice2/MeshInstance"]
visible = false
mesh = SubResource( 11 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Dices/Dice2"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000126928, 0, 0.000750333 )
shape = SubResource( 12 )
[node name="Dice3" type="RigidBody" parent="Dices"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.305874, 0 )
mass = 10.0
physics_material_override = SubResource( 9 )
contact_monitor = true
can_sleep = false
linear_damp = -0.161
script = ExtResource( 8 )
[node name="MeshInstance" type="MeshInstance" parent="Dices/Dice3"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000126928, 0, 0.000750333 )
mesh = SubResource( 10 )
material/0 = SubResource( 6 )
[node name="MeshOutline" type="MeshInstance" parent="Dices/Dice3/MeshInstance"]
visible = false
mesh = SubResource( 11 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Dices/Dice3"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000126928, 0, 0.000750333 )
shape = SubResource( 12 )
[node name="Dice4" type="RigidBody" parent="Dices"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.305874, 0 )
mass = 10.0
physics_material_override = SubResource( 9 )
contact_monitor = true
can_sleep = false
linear_damp = -0.161
script = ExtResource( 8 )
[node name="MeshInstance" type="MeshInstance" parent="Dices/Dice4"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000126928, 0, 0.000750333 )
mesh = SubResource( 10 )
material/0 = SubResource( 6 )
[node name="MeshOutline" type="MeshInstance" parent="Dices/Dice4/MeshInstance"]
visible = false
mesh = SubResource( 11 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Dices/Dice4"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000126928, 0, 0.000750333 )
shape = SubResource( 12 )
[node name="Dice5" type="RigidBody" parent="Dices"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.305874, 0 )
mass = 10.0
physics_material_override = SubResource( 9 )
contact_monitor = true
can_sleep = false
linear_damp = -0.161
script = ExtResource( 8 )
[node name="MeshInstance" type="MeshInstance" parent="Dices/Dice5"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000126928, 0, 0.000750333 )
mesh = SubResource( 10 )
material/0 = SubResource( 6 )
[node name="MeshOutline" type="MeshInstance" parent="Dices/Dice5/MeshInstance"]
visible = false
mesh = SubResource( 11 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="Dices/Dice5"]
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.000126928, 0, 0.000750333 )
shape = SubResource( 12 )
[connection signal="input_event" from="Dices/Dice1" to="Dices/Dice1" method="_on_Dice_input_event"]
[connection signal="input_event" from="Dices/Dice2" to="Dices/Dice2" method="_on_Dice_input_event"]
[connection signal="input_event" from="Dices/Dice3" to="Dices/Dice3" method="_on_Dice_input_event"]
[connection signal="input_event" from="Dices/Dice4" to="Dices/Dice4" method="_on_Dice_input_event"]
[connection signal="input_event" from="Dices/Dice5" to="Dices/Dice5" method="_on_Dice_input_event"]