uWebSockets.js/tests/Hammer.js

209 lines
5.9 KiB
JavaScript

/* Welcome to the so called hammer test, or if you want, moron test.
* Here we test hammering the library in all kinds of crazy ways.
* Establish connections, have them perform random operations so to
* randomly explore the entire state space while performing random
* operations to test strange edge cases. */
/* Run with AddressSanitizer enabled for best effect. */
/* We use websockets/ws as client counterpart */
const WebSocket = require('ws');
const uWS = require('../dist/uws.js');
const port = 9001;
let openedClientConnections = 0;
let closedClientConnections = 0;
let listenSocket;
const maxBackpressure = 50 * 1024 * 1024;
const maxPayloadSize = 5 * 1024 * 1024;
const largeBuffer = new ArrayBuffer(maxPayloadSize);
function printStatistics() {
console.log('Opened clients ' + openedClientConnections);
console.log('Closed clients ' + closedClientConnections + '\n');
}
/* 0 to 1-less than max */
function getRandomInt(max) {
return Math.floor(Math.random() * Math.floor(max));
}
/* This gets called every time we either open a new connection,
* or it immediately land in websockets/ws error handler */
function accountForConnection() {
/* Open more connections */
if (++openedClientConnections < /*100*/ 1000) {
establishNewConnection();
} else {
/* Stop listening */
uWS.us_listen_socket_close(listenSocket);
}
}
function establishNewConnection() {
const ws = new WebSocket('ws://localhost:' + port);
ws.on('open', () => {
/* Mark this socket as opened */
ws._opened = true;
accountForConnection();
printStatistics();
performRandomClientAction(ws);
});
/* It seems you can get messages after close?! */
ws.on('message', (data) => {
performRandomClientAction(ws);
});
/* Close can be called more times than open, websockets/ws is really messy! */
ws.on('close', () => {
/* Check if this websocket really was opened first */
if (!ws._opened) {
accountForConnection();
}
closedClientConnections++;
printStatistics();
/* I guess there is no need for us to call anything
* here, websockets/ws will not send anything to us anyways */
//performRandomClientAction(ws);
});
ws.on('error', () => {
/* We simply ignore errors. websockets/ws will call our close handler
* on errors, potentially before even calling the open handler */
});
}
/* Perform random websockets/ws action */
function performRandomClientAction(ws) {
/* 0, 1, 2 but never 3 */
let action = getRandomInt(3);
/* Sending a message should have higher probability */
if (getRandomInt(100) < 80) {
action = 1;
}
switch (action) {
case 0: {
ws.close();
break;
}
case 1: {
/* Length should be random from small to huge */
try {
ws.send('a test message');
} catch (e) {
/* Apparently websockets/ws can throw at any moment */
}
break;
}
case 2: {
ws.terminate();
break;
}
}
}
/* Perform random uWebSockets.js action */
function performRandomServerAction(ws, uniform) {
/* 0, 1, 2 but never 3 */
let action = getRandomInt(3);
/* Sending a message should have higher probability,
* except for when we are draining. */
if (!uniform) {
if (getRandomInt(100) < 80) {
action = 1;
}
}
switch (action) {
case 0: {
ws.end();
break;
}
case 1: {
/* If we have very high backpressure we skip sending more */
if (ws.getBufferedAmount() > maxBackpressure) {
/* Do something else instead */
performRandomServerAction(ws);
} else {
/* Length should be random from small to huge, ArrayBuffer.slice is a copy (bad but we don't care I guess) */
ws.send(largeBuffer.slice(0, getRandomInt(maxPayloadSize + 1)));
}
break;
}
case 2: {
ws.close();
break;
}
}
}
const app = uWS./*SSL*/App({
key_file_name: 'misc/key.pem',
cert_file_name: 'misc/cert.pem',
passphrase: '1234'
}).ws('/*', {
compression: 0,
/* We intentionally accept less than what might be sent so to test force closing */
maxPayloadLength: maxPayloadSize / 2,
idleTimeout: 100,
open: (ws, req) => {
/* Doing a terminate here will be interesting */
performRandomServerAction(ws, false);
},
message: (ws, message, isBinary) => {
performRandomServerAction(ws, false);
},
drain: (ws) => {
/* We only perform actions while draining rarely (5%), and we do it uniformly.
* There's no real NEED to do anything here, as it will eventually result in
* message event for client. */
if (getRandomInt(100) < 5) {
performRandomServerAction(ws, true);
}
},
close: (ws, code, message) => {
/* TODO: We SHOULD TECHNICALLY allow sending here.
* It should not throw, but just silently ignore it
* as it makes no sense to send on a closed socket
* while still being technically valid */
try {
performRandomServerAction(ws, false);
} catch (e) {
/* We expect to land here always, since socket is invalid */
return;
}
/* We should never land here */
uWS.print('ERROR: Did not throw in close!');
process.exit(-1);
}
}).any('/*', (res, req) => {
res.end('Nothing to see here!');
}).listen(port, (token) => {
if (token) {
console.log('Hammering on port ' + port);
/* Establish first connection */
establishNewConnection();
/* Use this to stop listening when done */
listenSocket = token;
}
});
/* Yes we do this crazy thing here */
process.on('beforeExit', () => {
uWS.print('Exiting now');
app.forcefully_free();
});