Port to Windows
This commit is contained in:
parent
68a4a6b53f
commit
3feee30666
45
Makefile
45
Makefile
@ -1,33 +1,38 @@
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C_SHARED := -DLIBUS_USE_LIBUV -flto -O3 -c -fPIC -I uWebSockets/uSockets/src uWebSockets/uSockets/src/*.c uWebSockets/uSockets/src/eventing/*.c
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# Note: for Windows, run "nmake Windows" in x64 developer terminal
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CPP_SHARED := -DLIBUS_USE_LIBUV -flto -O3 -c -fPIC -std=c++17 -I uWebSockets/uSockets/src -I uWebSockets/src src/addon.cpp
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C_SHARED = -DLIBUS_USE_LIBUV -flto -O3 -c -fPIC -I uWebSockets/uSockets/src uWebSockets/uSockets/src/*.c uWebSockets/uSockets/src/eventing/*.c
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CPP_SHARED = -DLIBUS_USE_LIBUV -flto -O3 -c -fPIC -std=c++17 -I uWebSockets/uSockets/src -I uWebSockets/src src/addon.cpp
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C_OSX = -mmacosx-version-min=10.7
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CPP_OSX = -stdlib=libc++ $(C_OSX)
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C_OSX := -mmacosx-version-min=10.7
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Unices:
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CPP_OSX := -stdlib=libc++ $(C_OSX)
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default:
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make targets
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make targets
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NODE=targets/node-v10.0.0 ABI=64 make `(uname -s)`
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NODE=targets/node-v10.0.0 ABI=64 make `(uname -s)`
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NODE=targets/node-v11.1.0 ABI=67 make `(uname -s)`
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NODE=targets/node-v11.1.0 ABI=67 make `(uname -s)`
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for f in dist/*.node; do chmod +x $$f; done
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for f in dist/*.node; do chmod +x $$f; done
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targets:
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targets:
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# Node.js 10
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mkdir targets
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mkdir targets
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curl https://nodejs.org/dist/v10.0.0/node-v10.0.0-headers.tar.gz | tar xz -C targets
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curl -OJ https://nodejs.org/dist/v10.0.0/node-v10.0.0-headers.tar.gz
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curl https://nodejs.org/dist/v11.1.0/node-v11.1.0-headers.tar.gz | tar xz -C targets
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tar xzf node-v10.0.0-headers.tar.gz -C targets
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curl https://nodejs.org/dist/v10.0.0/win-x64/node.lib > targets/node-v10.0.0/node.lib
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# Node.js 11
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curl -OJ https://nodejs.org/dist/v11.1.0/node-v11.1.0-headers.tar.gz
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tar xzf node-v11.1.0-headers.tar.gz -C targets
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curl https://nodejs.org/dist/v11.1.0/win-x64/node.lib > targets/node-v11.1.0/node.lib
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Linux:
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Linux:
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clang $(C_SHARED) -I $$NODE/include/node
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clang $(C_SHARED) -I $$NODE/include/node
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clang++ $(CPP_SHARED) -I $$NODE/include/node
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clang++ $(CPP_SHARED) -I $$NODE/include/node
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clang++ -flto -O3 *.o -std=c++17 -shared -static-libstdc++ -static-libgcc -s -o dist/uws_linux_$$ABI.node
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clang++ -flto -O3 *.o -std=c++17 -shared -static-libstdc++ -static-libgcc -s -o dist/uws_linux_$$ABI.node
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Darwin:
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Darwin:
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gcc $(C_OSX) $(C_SHARED) -I $$NODE/include/node
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clang $(C_OSX) $(C_SHARED) -I $$NODE/include/node
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g++ $(CPP_OSX) $(CPP_SHARED) -I $$NODE/include/node
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clang++ $(CPP_OSX) $(CPP_SHARED) -I $$NODE/include/node
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g++ $(CPP_OSX) -flto -O3 *.o -std=c++17 -shared -undefined dynamic_lookup -o dist/uws_darwin_$$ABI.node
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clang++ $(CPP_OSX) -flto -O3 *.o -std=c++17 -shared -undefined dynamic_lookup -o dist/uws_darwin_$$ABI.node
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.PHONY: clean
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clean:
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Windows:
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rm -f dist/README.md
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nmake targets
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rm -f dist/LICENSE
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cl /D "LIBUS_USE_LIBUV" /std:c++17 /I uWebSockets/uSockets/src uWebSockets/uSockets/src/*.c uWebSockets/uSockets/src/eventing/*.c /I targets/node-v10.0.0/include/node /I uWebSockets/src /EHsc /Ox /LD /Fedist/uws_win32_64.node src/addon.cpp targets/node-v10.0.0/node.lib
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rm -f dist/uws_*.node
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cl /D "LIBUS_USE_LIBUV" /std:c++17 /I uWebSockets/uSockets/src uWebSockets/uSockets/src/*.c uWebSockets/uSockets/src/eventing/*.c /I targets/node-v11.1.0/include/node /I uWebSockets/src /EHsc /Ox /LD /Fedist/uws_win32_67.node src/addon.cpp targets/node-v11.1.0/node.lib
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rm -f dist/uws.js
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rm -rf dist/src
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rm -rf targets
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27
make.bat
27
make.bat
@ -1,27 +0,0 @@
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call "%VS140COMNTOOLS%..\..\vc\vcvarsall.bat" amd64
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if not exist targets (
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mkdir targets
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curl https://nodejs.org/dist/v8.1.2/node-v8.1.2-headers.tar.gz | tar xz -C targets
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curl https://nodejs.org/dist/v8.1.2/win-x64/node.lib > targets/node-v8.1.2/node.lib
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curl https://nodejs.org/dist/v9.2.0/node-v9.2.0-headers.tar.gz | tar xz -C targets
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curl https://nodejs.org/dist/v9.2.0/win-x64/node.lib > targets/node-v9.2.0/node.lib
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curl https://nodejs.org/dist/v10.0.0/node-v10.0.0-headers.tar.gz | tar xz -C targets
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curl https://nodejs.org/dist/v10.0.0/win-x64/node.lib > targets/node-v10.0.0/node.lib
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)
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cp README.md dist/README.md
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cp ../uWebSockets/LICENSE dist/LICENSE
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cp -r ../uWebSockets/src dist/
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cp src/addon.cpp dist/src/addon.cpp
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cp src/addon.h dist/src/addon.h
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cp src/http.h dist/src/http.h
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cp src/uws.js dist/uws.js
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cl /I targets/node-v8.1.2/include/node /EHsc /Ox /LD /Fedist/uws_win32_57.node dist/src/*.cpp targets/node-v8.1.2/node.lib
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cl /I targets/node-v9.2.0/include/node /EHsc /Ox /LD /Fedist/uws_win32_59.node dist/src/*.cpp targets/node-v9.2.0/node.lib
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cl /I targets/node-v10.0.0/include/node /EHsc /Ox /LD /Fedist/uws_win32_64.node dist/src/*.cpp targets/node-v10.0.0/node.lib
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rm *.obj
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rm dist/*.exp
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rm dist/*.lib
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132
src/AppWrapper.h
132
src/AppWrapper.h
@ -10,6 +10,7 @@ using namespace v8;
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template <typename APP>
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template <typename APP>
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void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
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void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
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APP *app = (APP *) args.Holder()->GetAlignedPointerFromInternalField(0);
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APP *app = (APP *) args.Holder()->GetAlignedPointerFromInternalField(0);
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APP::WebSocketBehavior behavior = {};
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// pattern
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// pattern
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NativeString nativeString(args.GetIsolate(), args[0]);
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NativeString nativeString(args.GetIsolate(), args[0]);
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@ -20,12 +21,6 @@ void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
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Persistent<Function> *drainPf = new Persistent<Function>();
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Persistent<Function> *drainPf = new Persistent<Function>();
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Persistent<Function> *closePf = new Persistent<Function>();
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Persistent<Function> *closePf = new Persistent<Function>();
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int maxPayloadLength = 0;
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/* For now, let's have 0, 1, 2 be from nothing to shared, to dedicated */
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int compression = 0;
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uWS::CompressOptions mappedCompression = uWS::CompressOptions::DISABLED;
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struct PerSocketData {
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struct PerSocketData {
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Persistent<Object> *socketPf;
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Persistent<Object> *socketPf;
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};
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};
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@ -35,10 +30,17 @@ void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
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Local<Object> behaviorObject = Local<Object>::Cast(args[1]);
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Local<Object> behaviorObject = Local<Object>::Cast(args[1]);
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/* maxPayloadLength */
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/* maxPayloadLength */
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maxPayloadLength = behaviorObject->Get(String::NewFromUtf8(isolate, "maxPayloadLength"))->Int32Value();
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behavior.maxPayloadLength = behaviorObject->Get(String::NewFromUtf8(isolate, "maxPayloadLength"))->Int32Value();
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/* Compression */
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/* Compression, map from 0, 1, 2 to disabled, shared, dedicated */
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compression = behaviorObject->Get(String::NewFromUtf8(isolate, "compression"))->Int32Value();
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int compression = behaviorObject->Get(String::NewFromUtf8(isolate, "compression"))->Int32Value();
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if (compression == 0) {
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behavior.compression = uWS::CompressOptions::DISABLED;
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} else if (compression == 1) {
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behavior.compression = uWS::CompressOptions::SHARED_COMPRESSOR;
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} else if (compression == 2) {
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behavior.compression = uWS::CompressOptions::DEDICATED_COMPRESSOR;
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}
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/* Open */
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/* Open */
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openPf->Reset(args.GetIsolate(), Local<Function>::Cast(behaviorObject->Get(String::NewFromUtf8(isolate, "open"))));
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openPf->Reset(args.GetIsolate(), Local<Function>::Cast(behaviorObject->Get(String::NewFromUtf8(isolate, "open"))));
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@ -50,78 +52,72 @@ void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
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closePf->Reset(args.GetIsolate(), Local<Function>::Cast(behaviorObject->Get(String::NewFromUtf8(isolate, "close"))));
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closePf->Reset(args.GetIsolate(), Local<Function>::Cast(behaviorObject->Get(String::NewFromUtf8(isolate, "close"))));
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}
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}
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/* Map compression options from integer values */
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behavior.open = [openPf](auto *ws, auto *req) {
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if (compression == 1) {
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HandleScope hs(isolate);
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mappedCompression = uWS::CompressOptions::SHARED_COMPRESSOR;
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} else if (compression == 2) {
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mappedCompression = uWS::CompressOptions::DEDICATED_COMPRESSOR;
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}
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app->template ws<PerSocketData>(std::string(nativeString.getData(), nativeString.getLength()), {
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/* Create a new websocket object */
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/* idleTimeout */
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Local<Object> wsObject = WebSocketWrapper::getWsInstance<APP>();
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.compression = mappedCompression,
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wsObject->SetAlignedPointerInInternalField(0, ws);
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.maxPayloadLength = maxPayloadLength,
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/* Handlers */
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.open = [openPf](auto *ws, auto *req) {
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HandleScope hs(isolate);
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/* Create a new websocket object */
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/* Attach a new V8 object with pointer to us, to us */
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Local<Object> wsObject = WebSocketWrapper::getWsInstance<APP>();
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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wsObject->SetAlignedPointerInInternalField(0, ws);
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perSocketData->socketPf = new Persistent<Object>;
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perSocketData->socketPf->Reset(isolate, wsObject);
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/* Attach a new V8 object with pointer to us, to us */
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Local<Value> argv[] = {wsObject};
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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Local<Function>::New(isolate, *openPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
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perSocketData->socketPf = new Persistent<Object>;
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};
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perSocketData->socketPf->Reset(isolate, wsObject);
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Local<Value> argv[] = {wsObject};
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behavior.message = [messagePf](auto *ws, std::string_view message, uWS::OpCode opCode) {
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Local<Function>::New(isolate, *openPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
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HandleScope hs(isolate);
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},
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.message = [messagePf](auto *ws, std::string_view message, uWS::OpCode opCode) {
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HandleScope hs(isolate);
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Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
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Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
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Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
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/*ArrayBuffer::New(isolate, (void *) message.data(), message.length())*/ messageArrayBuffer,
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/*ArrayBuffer::New(isolate, (void *) message.data(), message.length())*/ messageArrayBuffer,
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Boolean::New(isolate, opCode == uWS::OpCode::BINARY)
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Boolean::New(isolate, opCode == uWS::OpCode::BINARY)
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};
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};
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Local<Function>::New(isolate, *messagePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
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Local<Function>::New(isolate, *messagePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
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/* Important: we clear the ArrayBuffer to make sure it is not invalidly used after return */
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/* Important: we clear the ArrayBuffer to make sure it is not invalidly used after return */
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messageArrayBuffer->Neuter();
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messageArrayBuffer->Neuter();
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},
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};
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.drain = [drainPf](auto *ws) {
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HandleScope hs(isolate);
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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behavior.drain = [drainPf](auto *ws) {
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Local<Value> argv[1] = {Local<Object>::New(isolate, *(perSocketData->socketPf))
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HandleScope hs(isolate);
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};
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Local<Function>::New(isolate, *drainPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
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},
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.ping = [](auto *ws) {
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},
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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.pong = [](auto *ws) {
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Local<Value> argv[1] = {Local<Object>::New(isolate, *(perSocketData->socketPf))
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};
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Local<Function>::New(isolate, *drainPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
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};
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},
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behavior.ping = [](auto *ws) {
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.close = [closePf](auto *ws, int code, std::string_view message) {
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HandleScope hs(isolate);
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Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
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};
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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behavior.pong = [](auto *ws) {
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Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
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Integer::New(isolate, code),
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messageArrayBuffer
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};
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Local<Function>::New(isolate, *closePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
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/* Again, here we clear the buffer to avoid strange bugs */
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};
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messageArrayBuffer->Neuter();
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}
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behavior.close = [closePf](auto *ws, int code, std::string_view message) {
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});
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HandleScope hs(isolate);
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Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
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PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
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Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
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Integer::New(isolate, code),
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messageArrayBuffer
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};
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Local<Function>::New(isolate, *closePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
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/* Again, here we clear the buffer to avoid strange bugs */
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messageArrayBuffer->Neuter();
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};
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app->template ws<PerSocketData>(std::string(nativeString.getData(), nativeString.getLength()), std::move(behavior));
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/* Return this */
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/* Return this */
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args.GetReturnValue().Set(args.Holder());
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args.GetReturnValue().Set(args.Holder());
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