Port to Windows

This commit is contained in:
Alex Hultman 2019-01-16 21:31:17 +01:00
parent 68a4a6b53f
commit 3feee30666
3 changed files with 89 additions and 115 deletions

View file

@ -10,6 +10,7 @@ using namespace v8;
template <typename APP>
void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
APP *app = (APP *) args.Holder()->GetAlignedPointerFromInternalField(0);
APP::WebSocketBehavior behavior = {};
// pattern
NativeString nativeString(args.GetIsolate(), args[0]);
@ -20,12 +21,6 @@ void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
Persistent<Function> *drainPf = new Persistent<Function>();
Persistent<Function> *closePf = new Persistent<Function>();
int maxPayloadLength = 0;
/* For now, let's have 0, 1, 2 be from nothing to shared, to dedicated */
int compression = 0;
uWS::CompressOptions mappedCompression = uWS::CompressOptions::DISABLED;
struct PerSocketData {
Persistent<Object> *socketPf;
};
@ -35,10 +30,17 @@ void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
Local<Object> behaviorObject = Local<Object>::Cast(args[1]);
/* maxPayloadLength */
maxPayloadLength = behaviorObject->Get(String::NewFromUtf8(isolate, "maxPayloadLength"))->Int32Value();
behavior.maxPayloadLength = behaviorObject->Get(String::NewFromUtf8(isolate, "maxPayloadLength"))->Int32Value();
/* Compression */
compression = behaviorObject->Get(String::NewFromUtf8(isolate, "compression"))->Int32Value();
/* Compression, map from 0, 1, 2 to disabled, shared, dedicated */
int compression = behaviorObject->Get(String::NewFromUtf8(isolate, "compression"))->Int32Value();
if (compression == 0) {
behavior.compression = uWS::CompressOptions::DISABLED;
} else if (compression == 1) {
behavior.compression = uWS::CompressOptions::SHARED_COMPRESSOR;
} else if (compression == 2) {
behavior.compression = uWS::CompressOptions::DEDICATED_COMPRESSOR;
}
/* Open */
openPf->Reset(args.GetIsolate(), Local<Function>::Cast(behaviorObject->Get(String::NewFromUtf8(isolate, "open"))));
@ -50,78 +52,72 @@ void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
closePf->Reset(args.GetIsolate(), Local<Function>::Cast(behaviorObject->Get(String::NewFromUtf8(isolate, "close"))));
}
/* Map compression options from integer values */
if (compression == 1) {
mappedCompression = uWS::CompressOptions::SHARED_COMPRESSOR;
} else if (compression == 2) {
mappedCompression = uWS::CompressOptions::DEDICATED_COMPRESSOR;
}
behavior.open = [openPf](auto *ws, auto *req) {
HandleScope hs(isolate);
app->template ws<PerSocketData>(std::string(nativeString.getData(), nativeString.getLength()), {
/* idleTimeout */
.compression = mappedCompression,
.maxPayloadLength = maxPayloadLength,
/* Handlers */
.open = [openPf](auto *ws, auto *req) {
HandleScope hs(isolate);
/* Create a new websocket object */
Local<Object> wsObject = WebSocketWrapper::getWsInstance<APP>();
wsObject->SetAlignedPointerInInternalField(0, ws);
/* Create a new websocket object */
Local<Object> wsObject = WebSocketWrapper::getWsInstance<APP>();
wsObject->SetAlignedPointerInInternalField(0, ws);
/* Attach a new V8 object with pointer to us, to us */
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
perSocketData->socketPf = new Persistent<Object>;
perSocketData->socketPf->Reset(isolate, wsObject);
/* Attach a new V8 object with pointer to us, to us */
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
perSocketData->socketPf = new Persistent<Object>;
perSocketData->socketPf->Reset(isolate, wsObject);
Local<Value> argv[] = {wsObject};
Local<Function>::New(isolate, *openPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
};
Local<Value> argv[] = {wsObject};
Local<Function>::New(isolate, *openPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
},
.message = [messagePf](auto *ws, std::string_view message, uWS::OpCode opCode) {
HandleScope hs(isolate);
behavior.message = [messagePf](auto *ws, std::string_view message, uWS::OpCode opCode) {
HandleScope hs(isolate);
Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
/*ArrayBuffer::New(isolate, (void *) message.data(), message.length())*/ messageArrayBuffer,
Boolean::New(isolate, opCode == uWS::OpCode::BINARY)
};
Local<Function>::New(isolate, *messagePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
/*ArrayBuffer::New(isolate, (void *) message.data(), message.length())*/ messageArrayBuffer,
Boolean::New(isolate, opCode == uWS::OpCode::BINARY)
};
Local<Function>::New(isolate, *messagePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
/* Important: we clear the ArrayBuffer to make sure it is not invalidly used after return */
messageArrayBuffer->Neuter();
},
.drain = [drainPf](auto *ws) {
HandleScope hs(isolate);
/* Important: we clear the ArrayBuffer to make sure it is not invalidly used after return */
messageArrayBuffer->Neuter();
};
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
Local<Value> argv[1] = {Local<Object>::New(isolate, *(perSocketData->socketPf))
};
Local<Function>::New(isolate, *drainPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
},
.ping = [](auto *ws) {
behavior.drain = [drainPf](auto *ws) {
HandleScope hs(isolate);
},
.pong = [](auto *ws) {
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
Local<Value> argv[1] = {Local<Object>::New(isolate, *(perSocketData->socketPf))
};
Local<Function>::New(isolate, *drainPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
};
},
.close = [closePf](auto *ws, int code, std::string_view message) {
HandleScope hs(isolate);
behavior.ping = [](auto *ws) {
Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
};
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
Integer::New(isolate, code),
messageArrayBuffer
};
Local<Function>::New(isolate, *closePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
behavior.pong = [](auto *ws) {
/* Again, here we clear the buffer to avoid strange bugs */
messageArrayBuffer->Neuter();
}
});
};
behavior.close = [closePf](auto *ws, int code, std::string_view message) {
HandleScope hs(isolate);
Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
Integer::New(isolate, code),
messageArrayBuffer
};
Local<Function>::New(isolate, *closePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
/* Again, here we clear the buffer to avoid strange bugs */
messageArrayBuffer->Neuter();
};
app->template ws<PerSocketData>(std::string(nativeString.getData(), nativeString.getLength()), std::move(behavior));
/* Return this */
args.GetReturnValue().Set(args.Holder());