Port to Windows
This commit is contained in:
parent
68a4a6b53f
commit
3feee30666
45
Makefile
45
Makefile
|
@ -1,33 +1,38 @@
|
|||
C_SHARED := -DLIBUS_USE_LIBUV -flto -O3 -c -fPIC -I uWebSockets/uSockets/src uWebSockets/uSockets/src/*.c uWebSockets/uSockets/src/eventing/*.c
|
||||
# Note: for Windows, run "nmake Windows" in x64 developer terminal
|
||||
|
||||
CPP_SHARED := -DLIBUS_USE_LIBUV -flto -O3 -c -fPIC -std=c++17 -I uWebSockets/uSockets/src -I uWebSockets/src src/addon.cpp
|
||||
C_SHARED = -DLIBUS_USE_LIBUV -flto -O3 -c -fPIC -I uWebSockets/uSockets/src uWebSockets/uSockets/src/*.c uWebSockets/uSockets/src/eventing/*.c
|
||||
CPP_SHARED = -DLIBUS_USE_LIBUV -flto -O3 -c -fPIC -std=c++17 -I uWebSockets/uSockets/src -I uWebSockets/src src/addon.cpp
|
||||
C_OSX = -mmacosx-version-min=10.7
|
||||
CPP_OSX = -stdlib=libc++ $(C_OSX)
|
||||
|
||||
C_OSX := -mmacosx-version-min=10.7
|
||||
|
||||
CPP_OSX := -stdlib=libc++ $(C_OSX)
|
||||
|
||||
default:
|
||||
Unices:
|
||||
make targets
|
||||
NODE=targets/node-v10.0.0 ABI=64 make `(uname -s)`
|
||||
NODE=targets/node-v11.1.0 ABI=67 make `(uname -s)`
|
||||
for f in dist/*.node; do chmod +x $$f; done
|
||||
|
||||
targets:
|
||||
# Node.js 10
|
||||
mkdir targets
|
||||
curl https://nodejs.org/dist/v10.0.0/node-v10.0.0-headers.tar.gz | tar xz -C targets
|
||||
curl https://nodejs.org/dist/v11.1.0/node-v11.1.0-headers.tar.gz | tar xz -C targets
|
||||
curl -OJ https://nodejs.org/dist/v10.0.0/node-v10.0.0-headers.tar.gz
|
||||
tar xzf node-v10.0.0-headers.tar.gz -C targets
|
||||
curl https://nodejs.org/dist/v10.0.0/win-x64/node.lib > targets/node-v10.0.0/node.lib
|
||||
# Node.js 11
|
||||
curl -OJ https://nodejs.org/dist/v11.1.0/node-v11.1.0-headers.tar.gz
|
||||
tar xzf node-v11.1.0-headers.tar.gz -C targets
|
||||
curl https://nodejs.org/dist/v11.1.0/win-x64/node.lib > targets/node-v11.1.0/node.lib
|
||||
|
||||
Linux:
|
||||
clang $(C_SHARED) -I $$NODE/include/node
|
||||
clang++ $(CPP_SHARED) -I $$NODE/include/node
|
||||
clang++ -flto -O3 *.o -std=c++17 -shared -static-libstdc++ -static-libgcc -s -o dist/uws_linux_$$ABI.node
|
||||
|
||||
Darwin:
|
||||
gcc $(C_OSX) $(C_SHARED) -I $$NODE/include/node
|
||||
g++ $(CPP_OSX) $(CPP_SHARED) -I $$NODE/include/node
|
||||
g++ $(CPP_OSX) -flto -O3 *.o -std=c++17 -shared -undefined dynamic_lookup -o dist/uws_darwin_$$ABI.node
|
||||
.PHONY: clean
|
||||
clean:
|
||||
rm -f dist/README.md
|
||||
rm -f dist/LICENSE
|
||||
rm -f dist/uws_*.node
|
||||
rm -f dist/uws.js
|
||||
rm -rf dist/src
|
||||
rm -rf targets
|
||||
clang $(C_OSX) $(C_SHARED) -I $$NODE/include/node
|
||||
clang++ $(CPP_OSX) $(CPP_SHARED) -I $$NODE/include/node
|
||||
clang++ $(CPP_OSX) -flto -O3 *.o -std=c++17 -shared -undefined dynamic_lookup -o dist/uws_darwin_$$ABI.node
|
||||
|
||||
Windows:
|
||||
nmake targets
|
||||
cl /D "LIBUS_USE_LIBUV" /std:c++17 /I uWebSockets/uSockets/src uWebSockets/uSockets/src/*.c uWebSockets/uSockets/src/eventing/*.c /I targets/node-v10.0.0/include/node /I uWebSockets/src /EHsc /Ox /LD /Fedist/uws_win32_64.node src/addon.cpp targets/node-v10.0.0/node.lib
|
||||
cl /D "LIBUS_USE_LIBUV" /std:c++17 /I uWebSockets/uSockets/src uWebSockets/uSockets/src/*.c uWebSockets/uSockets/src/eventing/*.c /I targets/node-v11.1.0/include/node /I uWebSockets/src /EHsc /Ox /LD /Fedist/uws_win32_67.node src/addon.cpp targets/node-v11.1.0/node.lib
|
||||
|
|
27
make.bat
27
make.bat
|
@ -1,27 +0,0 @@
|
|||
call "%VS140COMNTOOLS%..\..\vc\vcvarsall.bat" amd64
|
||||
|
||||
if not exist targets (
|
||||
mkdir targets
|
||||
curl https://nodejs.org/dist/v8.1.2/node-v8.1.2-headers.tar.gz | tar xz -C targets
|
||||
curl https://nodejs.org/dist/v8.1.2/win-x64/node.lib > targets/node-v8.1.2/node.lib
|
||||
curl https://nodejs.org/dist/v9.2.0/node-v9.2.0-headers.tar.gz | tar xz -C targets
|
||||
curl https://nodejs.org/dist/v9.2.0/win-x64/node.lib > targets/node-v9.2.0/node.lib
|
||||
curl https://nodejs.org/dist/v10.0.0/node-v10.0.0-headers.tar.gz | tar xz -C targets
|
||||
curl https://nodejs.org/dist/v10.0.0/win-x64/node.lib > targets/node-v10.0.0/node.lib
|
||||
)
|
||||
|
||||
cp README.md dist/README.md
|
||||
cp ../uWebSockets/LICENSE dist/LICENSE
|
||||
cp -r ../uWebSockets/src dist/
|
||||
cp src/addon.cpp dist/src/addon.cpp
|
||||
cp src/addon.h dist/src/addon.h
|
||||
cp src/http.h dist/src/http.h
|
||||
cp src/uws.js dist/uws.js
|
||||
|
||||
cl /I targets/node-v8.1.2/include/node /EHsc /Ox /LD /Fedist/uws_win32_57.node dist/src/*.cpp targets/node-v8.1.2/node.lib
|
||||
cl /I targets/node-v9.2.0/include/node /EHsc /Ox /LD /Fedist/uws_win32_59.node dist/src/*.cpp targets/node-v9.2.0/node.lib
|
||||
cl /I targets/node-v10.0.0/include/node /EHsc /Ox /LD /Fedist/uws_win32_64.node dist/src/*.cpp targets/node-v10.0.0/node.lib
|
||||
|
||||
rm *.obj
|
||||
rm dist/*.exp
|
||||
rm dist/*.lib
|
132
src/AppWrapper.h
132
src/AppWrapper.h
|
@ -10,6 +10,7 @@ using namespace v8;
|
|||
template <typename APP>
|
||||
void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
|
||||
APP *app = (APP *) args.Holder()->GetAlignedPointerFromInternalField(0);
|
||||
APP::WebSocketBehavior behavior = {};
|
||||
|
||||
// pattern
|
||||
NativeString nativeString(args.GetIsolate(), args[0]);
|
||||
|
@ -20,12 +21,6 @@ void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
|
|||
Persistent<Function> *drainPf = new Persistent<Function>();
|
||||
Persistent<Function> *closePf = new Persistent<Function>();
|
||||
|
||||
int maxPayloadLength = 0;
|
||||
|
||||
/* For now, let's have 0, 1, 2 be from nothing to shared, to dedicated */
|
||||
int compression = 0;
|
||||
uWS::CompressOptions mappedCompression = uWS::CompressOptions::DISABLED;
|
||||
|
||||
struct PerSocketData {
|
||||
Persistent<Object> *socketPf;
|
||||
};
|
||||
|
@ -35,10 +30,17 @@ void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
|
|||
Local<Object> behaviorObject = Local<Object>::Cast(args[1]);
|
||||
|
||||
/* maxPayloadLength */
|
||||
maxPayloadLength = behaviorObject->Get(String::NewFromUtf8(isolate, "maxPayloadLength"))->Int32Value();
|
||||
behavior.maxPayloadLength = behaviorObject->Get(String::NewFromUtf8(isolate, "maxPayloadLength"))->Int32Value();
|
||||
|
||||
/* Compression */
|
||||
compression = behaviorObject->Get(String::NewFromUtf8(isolate, "compression"))->Int32Value();
|
||||
/* Compression, map from 0, 1, 2 to disabled, shared, dedicated */
|
||||
int compression = behaviorObject->Get(String::NewFromUtf8(isolate, "compression"))->Int32Value();
|
||||
if (compression == 0) {
|
||||
behavior.compression = uWS::CompressOptions::DISABLED;
|
||||
} else if (compression == 1) {
|
||||
behavior.compression = uWS::CompressOptions::SHARED_COMPRESSOR;
|
||||
} else if (compression == 2) {
|
||||
behavior.compression = uWS::CompressOptions::DEDICATED_COMPRESSOR;
|
||||
}
|
||||
|
||||
/* Open */
|
||||
openPf->Reset(args.GetIsolate(), Local<Function>::Cast(behaviorObject->Get(String::NewFromUtf8(isolate, "open"))));
|
||||
|
@ -50,78 +52,72 @@ void uWS_App_ws(const FunctionCallbackInfo<Value> &args) {
|
|||
closePf->Reset(args.GetIsolate(), Local<Function>::Cast(behaviorObject->Get(String::NewFromUtf8(isolate, "close"))));
|
||||
}
|
||||
|
||||
/* Map compression options from integer values */
|
||||
if (compression == 1) {
|
||||
mappedCompression = uWS::CompressOptions::SHARED_COMPRESSOR;
|
||||
} else if (compression == 2) {
|
||||
mappedCompression = uWS::CompressOptions::DEDICATED_COMPRESSOR;
|
||||
}
|
||||
behavior.open = [openPf](auto *ws, auto *req) {
|
||||
HandleScope hs(isolate);
|
||||
|
||||
app->template ws<PerSocketData>(std::string(nativeString.getData(), nativeString.getLength()), {
|
||||
/* idleTimeout */
|
||||
.compression = mappedCompression,
|
||||
.maxPayloadLength = maxPayloadLength,
|
||||
/* Handlers */
|
||||
.open = [openPf](auto *ws, auto *req) {
|
||||
HandleScope hs(isolate);
|
||||
/* Create a new websocket object */
|
||||
Local<Object> wsObject = WebSocketWrapper::getWsInstance<APP>();
|
||||
wsObject->SetAlignedPointerInInternalField(0, ws);
|
||||
|
||||
/* Create a new websocket object */
|
||||
Local<Object> wsObject = WebSocketWrapper::getWsInstance<APP>();
|
||||
wsObject->SetAlignedPointerInInternalField(0, ws);
|
||||
/* Attach a new V8 object with pointer to us, to us */
|
||||
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
|
||||
perSocketData->socketPf = new Persistent<Object>;
|
||||
perSocketData->socketPf->Reset(isolate, wsObject);
|
||||
|
||||
/* Attach a new V8 object with pointer to us, to us */
|
||||
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
|
||||
perSocketData->socketPf = new Persistent<Object>;
|
||||
perSocketData->socketPf->Reset(isolate, wsObject);
|
||||
Local<Value> argv[] = {wsObject};
|
||||
Local<Function>::New(isolate, *openPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
|
||||
};
|
||||
|
||||
Local<Value> argv[] = {wsObject};
|
||||
Local<Function>::New(isolate, *openPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
|
||||
},
|
||||
.message = [messagePf](auto *ws, std::string_view message, uWS::OpCode opCode) {
|
||||
HandleScope hs(isolate);
|
||||
behavior.message = [messagePf](auto *ws, std::string_view message, uWS::OpCode opCode) {
|
||||
HandleScope hs(isolate);
|
||||
|
||||
Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
|
||||
Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
|
||||
|
||||
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
|
||||
Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
|
||||
/*ArrayBuffer::New(isolate, (void *) message.data(), message.length())*/ messageArrayBuffer,
|
||||
Boolean::New(isolate, opCode == uWS::OpCode::BINARY)
|
||||
};
|
||||
Local<Function>::New(isolate, *messagePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
|
||||
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
|
||||
Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
|
||||
/*ArrayBuffer::New(isolate, (void *) message.data(), message.length())*/ messageArrayBuffer,
|
||||
Boolean::New(isolate, opCode == uWS::OpCode::BINARY)
|
||||
};
|
||||
Local<Function>::New(isolate, *messagePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
|
||||
|
||||
/* Important: we clear the ArrayBuffer to make sure it is not invalidly used after return */
|
||||
messageArrayBuffer->Neuter();
|
||||
},
|
||||
.drain = [drainPf](auto *ws) {
|
||||
HandleScope hs(isolate);
|
||||
/* Important: we clear the ArrayBuffer to make sure it is not invalidly used after return */
|
||||
messageArrayBuffer->Neuter();
|
||||
};
|
||||
|
||||
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
|
||||
Local<Value> argv[1] = {Local<Object>::New(isolate, *(perSocketData->socketPf))
|
||||
};
|
||||
Local<Function>::New(isolate, *drainPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
|
||||
},
|
||||
.ping = [](auto *ws) {
|
||||
behavior.drain = [drainPf](auto *ws) {
|
||||
HandleScope hs(isolate);
|
||||
|
||||
},
|
||||
.pong = [](auto *ws) {
|
||||
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
|
||||
Local<Value> argv[1] = {Local<Object>::New(isolate, *(perSocketData->socketPf))
|
||||
};
|
||||
Local<Function>::New(isolate, *drainPf)->Call(isolate->GetCurrentContext()->Global(), 1, argv);
|
||||
};
|
||||
|
||||
},
|
||||
.close = [closePf](auto *ws, int code, std::string_view message) {
|
||||
HandleScope hs(isolate);
|
||||
behavior.ping = [](auto *ws) {
|
||||
|
||||
Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
|
||||
};
|
||||
|
||||
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
|
||||
Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
|
||||
Integer::New(isolate, code),
|
||||
messageArrayBuffer
|
||||
};
|
||||
Local<Function>::New(isolate, *closePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
|
||||
behavior.pong = [](auto *ws) {
|
||||
|
||||
/* Again, here we clear the buffer to avoid strange bugs */
|
||||
messageArrayBuffer->Neuter();
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
behavior.close = [closePf](auto *ws, int code, std::string_view message) {
|
||||
HandleScope hs(isolate);
|
||||
|
||||
Local<ArrayBuffer> messageArrayBuffer = ArrayBuffer::New(isolate, (void *) message.data(), message.length());
|
||||
|
||||
PerSocketData *perSocketData = (PerSocketData *) ws->getUserData();
|
||||
Local<Value> argv[3] = {Local<Object>::New(isolate, *(perSocketData->socketPf)),
|
||||
Integer::New(isolate, code),
|
||||
messageArrayBuffer
|
||||
};
|
||||
Local<Function>::New(isolate, *closePf)->Call(isolate->GetCurrentContext()->Global(), 3, argv);
|
||||
|
||||
/* Again, here we clear the buffer to avoid strange bugs */
|
||||
messageArrayBuffer->Neuter();
|
||||
};
|
||||
|
||||
app->template ws<PerSocketData>(std::string(nativeString.getData(), nativeString.getLength()), std::move(behavior));
|
||||
|
||||
/* Return this */
|
||||
args.GetReturnValue().Set(args.Holder());
|
||||
|
|
Loading…
Reference in New Issue