uWebSockets.js/README.md

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<div align="center">
<img src="misc/logo.svg" height="180" />
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*µWebSockets.js™ (it's "[micro](https://en.wikipedia.org/wiki/Micro-)") is simple, secure*<sup>[[1]](https://github.com/uNetworking/uWebSockets/tree/master/fuzzing)</sup> *& standards compliant*<sup>[[2]](https://unetworking.github.io/uWebSockets.js/report.pdf)</sup> *web I/O for the most demanding*<sup>[[3]](https://github.com/uNetworking/uWebSockets/tree/master/benchmarks)</sup> *of applications.*
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• [TypeScript docs](https://unetworking.github.io/uWebSockets.js/generated/) • [Read more & user manual (C++ project)](https://github.com/uNetworking/uWebSockets/blob/master/misc/READMORE.md)
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*© 2016-2019, >39,632,272 downloads*
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</div>
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#### In a nutshell.
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Think of it as a complete replacement to both Express.js and Socket.IO, written entirely in C/C++ for maximum performance and reliability. There are tons of [examples](examples) but here's the gist of it all:
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```javascript
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/* Non-SSL is simply App() */
require('uWebSockets.js').SSLApp({
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/* There are tons of SSL options */
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key_file_name: 'misc/key.pem',
cert_file_name: 'misc/cert.pem',
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}).ws('/*', {
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/* For brevity we skip the other events */
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message: (ws, message, isBinary) => {
let ok = ws.send(message, isBinary);
}
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}).any('/*', (res, req) => {
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/* Let's deny all Http */
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res.end('Nothing to see here!');
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}).listen(9001, (listenSocket) => {
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if (listenSocket) {
console.log('Listening to port 9001');
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}
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});
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```
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#### Ready all thrusters.
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Install with `npm install uNetworking/uWebSockets.js#v16.3.0` or any such [release](https://github.com/uNetworking/uWebSockets.js/releases). No compiler needed.
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![](misc/features_strip.png)
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#### Pay what you want.
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Commercially developed on a sponsored/consulting basis; BitMEX, Bitfinex and Coinbase are current or previous sponsors. Contact [me, the author](https://github.com/alexhultman) for support, feature development or consulting/contracting.
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![](https://raw.githubusercontent.com/uNetworking/uWebSockets/master/misc/2018.png)
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#### Know thy legal matters.
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*µWebSockets.js is intellectual property licensed Apache 2.0 with limitations on trademark use. Forks must be clearly labelled as such and must not be confused with the original.*