uWebSockets.js/src/WebSocketWrapper.h

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#include "App.h"
#include <v8.h>
#include "Utilities.h"
using namespace v8;
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/* todo: probably isCorked, cork should be exposed? */
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struct WebSocketWrapper {
static Persistent<Object> wsTemplate[2];
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template <bool SSL>
static inline uWS::WebSocket<SSL, true> *getWebSocket(const FunctionCallbackInfo<Value> &args) {
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auto *ws = (uWS::WebSocket<SSL, true> *) args.Holder()->GetAlignedPointerFromInternalField(0);
if (!ws) {
args.GetReturnValue().Set(isolate->ThrowException(String::NewFromUtf8(isolate, "Invalid access of closed uWS.WebSocket/SSLWebSocket.")));
}
return ws;
}
static inline void invalidateWsObject(const FunctionCallbackInfo<Value> &args) {
args.Holder()->SetAlignedPointerInInternalField(0, nullptr);
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}
/* It would make sense to call terminate "close" and call close "end" to line up with HTTP */
/* That also makes sense seince close takes message and code -> you can end with a string message */
/* Takes nothing returns nothing */
template <bool SSL>
static void uWS_WebSocket_close(const FunctionCallbackInfo<Value> &args) {
auto *ws = getWebSocket<SSL>(args);
if (ws) {
invalidateWsObject(args);
ws->close();
}
}
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/* Takes code, message, returns undefined */
template <bool SSL>
static void uWS_WebSocket_end(const FunctionCallbackInfo<Value> &args) {
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auto *ws = getWebSocket<SSL>(args);
if (ws) {
int code = 0;
if (args.Length() >= 1) {
code = args[0]->Uint32Value();
}
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NativeString message(args.GetIsolate(), args[1]);
if (message.isInvalid(args)) {
return;
}
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invalidateWsObject(args);
ws->end(code, message.getString());
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}
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}
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/* Takes nothing, returns integer */
template <bool SSL>
static void uWS_WebSocket_getBufferedAmount(const FunctionCallbackInfo<Value> &args) {
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auto *ws = getWebSocket<SSL>(args);
if (ws) {
int bufferedAmount = ws->getBufferedAmount();
args.GetReturnValue().Set(Integer::New(isolate, bufferedAmount));
}
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}
/* Takes message, isBinary. Returns true on success, false otherwise */
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template <bool SSL>
static void uWS_WebSocket_send(const FunctionCallbackInfo<Value> &args) {
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auto *ws = getWebSocket<SSL>(args);
if (ws) {
NativeString message(args.GetIsolate(), args[0]);
if (message.isInvalid(args)) {
return;
}
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bool ok = ws->send(message.getString(), args[1]->BooleanValue() ? uWS::OpCode::BINARY : uWS::OpCode::TEXT);
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args.GetReturnValue().Set(Boolean::New(isolate, ok));
}
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}
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template <bool SSL>
static void initWsTemplate() {
Local<FunctionTemplate> wsTemplateLocal = FunctionTemplate::New(isolate);
if (SSL) {
wsTemplateLocal->SetClassName(String::NewFromUtf8(isolate, "uWS.SSLWebSocket"));
} else {
wsTemplateLocal->SetClassName(String::NewFromUtf8(isolate, "uWS.WebSocket"));
}
wsTemplateLocal->InstanceTemplate()->SetInternalFieldCount(1);
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/* Register our functions */
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wsTemplateLocal->PrototypeTemplate()->Set(String::NewFromUtf8(isolate, "send"), FunctionTemplate::New(isolate, uWS_WebSocket_send<SSL>));
wsTemplateLocal->PrototypeTemplate()->Set(String::NewFromUtf8(isolate, "end"), FunctionTemplate::New(isolate, uWS_WebSocket_end<SSL>));
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wsTemplateLocal->PrototypeTemplate()->Set(String::NewFromUtf8(isolate, "close"), FunctionTemplate::New(isolate, uWS_WebSocket_close<SSL>));
wsTemplateLocal->PrototypeTemplate()->Set(String::NewFromUtf8(isolate, "getBufferedAmount"), FunctionTemplate::New(isolate, uWS_WebSocket_getBufferedAmount<SSL>));
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/* Create the template */
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Local<Object> wsObjectLocal = wsTemplateLocal->GetFunction()->NewInstance(isolate->GetCurrentContext()).ToLocalChecked();
wsTemplate[SSL].Reset(isolate, wsObjectLocal);
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}
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/* This is where we output an instance */
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template <class APP>
static Local<Object> getWsInstance() {
return Local<Object>::New(isolate, wsTemplate[std::is_same<APP, uWS::SSLApp>::value])->Clone();
}
};
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/* Fix this, should be nicer */
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Persistent<Object> WebSocketWrapper::wsTemplate[2];