dispatch/vendor/github.com/dsnet/compress/brotli/common.go

164 lines
3.5 KiB
Go

// Copyright 2015, Joe Tsai. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE.md file.
// Package brotli implements the Brotli compressed data format.
package brotli
import "runtime"
// Error is the wrapper type for errors specific to this library.
type Error string
func (e Error) Error() string { return "brotli: " + string(e) }
var (
ErrCorrupt error = Error("stream is corrupted")
)
func errRecover(err *error) {
switch ex := recover().(type) {
case nil:
// Do nothing.
case runtime.Error:
panic(ex)
case error:
*err = ex
default:
panic(ex)
}
}
var (
reverseLUT [256]uint8
mtfLUT [256]uint8
)
func init() {
initLUTs()
printLUTs() // Only occurs in debug mode
}
func initLUTs() {
initCommonLUTs()
initPrefixLUTs()
initContextLUTs()
initDictLUTs()
}
func initCommonLUTs() {
for i := range mtfLUT {
mtfLUT[i] = uint8(i)
}
for i := range reverseLUT {
b := uint8(i)
b = (b&0xaa)>>1 | (b&0x55)<<1
b = (b&0xcc)>>2 | (b&0x33)<<2
b = (b&0xf0)>>4 | (b&0x0f)<<4
reverseLUT[i] = b
}
}
// neededBits computes the minimum number of bits needed to encode n elements.
func neededBits(n uint32) (nb uint) {
for n -= 1; n > 0; n >>= 1 {
nb++
}
return
}
// reverseUint32 reverses all bits of v.
func reverseUint32(v uint32) (x uint32) {
x |= uint32(reverseLUT[byte(v>>0)]) << 24
x |= uint32(reverseLUT[byte(v>>8)]) << 16
x |= uint32(reverseLUT[byte(v>>16)]) << 8
x |= uint32(reverseLUT[byte(v>>24)]) << 0
return x
}
// reverseBits reverses the lower n bits of v.
func reverseBits(v uint32, n uint) uint32 {
return reverseUint32(v << (32 - n))
}
// moveToFront is a data structure that allows for more efficient move-to-front
// transformations (described in RFC section 7.3). Since most transformations
// only involve a fairly low number of symbols, it can be quite expensive
// filling out the dict with values 0..255 for every call. Instead, we remember
// what part of the dict was altered and make sure we reset it at the beginning
// of every encode and decode operation.
type moveToFront struct {
dict [256]uint8 // Mapping from indexes to values
tail int // Number of tail bytes that are already ordered
}
func (m *moveToFront) Encode(vals []uint8) {
// Reset dict to be identical to mtfLUT.
copy(m.dict[:], mtfLUT[:256-m.tail])
var max int
for i, val := range vals {
var idx uint8 // Reverse lookup idx in dict
for di, dv := range m.dict {
if dv == val {
idx = uint8(di)
break
}
}
vals[i] = idx
max |= int(idx)
copy(m.dict[1:], m.dict[:idx])
m.dict[0] = val
}
m.tail = 256 - max - 1
}
func (m *moveToFront) Decode(idxs []uint8) {
// Reset dict to be identical to mtfLUT.
copy(m.dict[:], mtfLUT[:256-m.tail])
var max int
for i, idx := range idxs {
val := m.dict[idx] // Forward lookup val in dict
idxs[i] = val
max |= int(idx)
copy(m.dict[1:], m.dict[:idx])
m.dict[0] = val
}
m.tail = 256 - max - 1
}
func allocUint8s(s []uint8, n int) []uint8 {
if cap(s) >= n {
return s[:n]
}
return make([]uint8, n, n*3/2)
}
func allocUint32s(s []uint32, n int) []uint32 {
if cap(s) >= n {
return s[:n]
}
return make([]uint32, n, n*3/2)
}
func extendSliceUints32s(s [][]uint32, n int) [][]uint32 {
if cap(s) >= n {
return s[:n]
}
ss := make([][]uint32, n, n*3/2)
copy(ss, s[:cap(s)])
return ss
}
func extendDecoders(s []prefixDecoder, n int) []prefixDecoder {
if cap(s) >= n {
return s[:n]
}
ss := make([]prefixDecoder, n, n*3/2)
copy(ss, s[:cap(s)])
return ss
}