220 lines
3.8 KiB
Go
220 lines
3.8 KiB
Go
package storage
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import (
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"fmt"
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"sync"
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"github.com/khlieng/dispatch/pkg/irc"
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"github.com/khlieng/dispatch/version"
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)
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type Network struct {
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Name string
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Host string
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Port string
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TLS bool
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ServerPassword string
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Nick string
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Username string
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Realname string
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Account string
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Password string
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Features map[string]interface{}
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Connected bool
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Error string
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user *User
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client *irc.Client
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channels map[string]*Channel
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lock *sync.Mutex
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}
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func (n *Network) Save() error {
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return n.user.SaveNetwork(n.Copy())
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}
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func (n *Network) Copy() *Network {
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n.lock.Lock()
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network := Network{
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Name: n.Name,
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Host: n.Host,
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Port: n.Port,
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TLS: n.TLS,
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ServerPassword: n.ServerPassword,
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Nick: n.Nick,
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Username: n.Username,
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Realname: n.Realname,
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Account: n.Account,
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Password: n.Password,
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Features: n.Features,
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Connected: n.Connected,
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Error: n.Error,
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user: n.user,
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client: n.client,
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channels: n.channels,
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lock: &sync.Mutex{},
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}
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n.lock.Unlock()
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return &network
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}
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func (n *Network) Client() *irc.Client {
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return n.client
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}
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func (n *Network) IRCConfig() *irc.Config {
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return &irc.Config{
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Host: n.Host,
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Port: n.Port,
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TLS: n.TLS,
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Nick: n.Nick,
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Username: n.Username,
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Realname: n.Realname,
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Account: n.Account,
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Password: n.Password,
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Version: fmt.Sprintf("Dispatch %s (git: %s)", version.Tag, version.Commit),
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Source: "https://github.com/khlieng/dispatch",
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}
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}
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func (n *Network) SetName(name string) {
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n.lock.Lock()
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n.Name = name
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n.lock.Unlock()
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}
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func (n *Network) SetNick(nick string) {
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n.lock.Lock()
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n.Nick = nick
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n.lock.Unlock()
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}
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func (n *Network) SetFeatures(features map[string]interface{}) {
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n.lock.Lock()
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n.Features = features
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n.lock.Unlock()
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}
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func (n *Network) SetStatus(connected bool, err string) {
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n.lock.Lock()
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n.Connected = connected
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n.Error = err
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n.lock.Unlock()
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}
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func (n *Network) Channel(name string) *Channel {
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n.lock.Lock()
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ch := n.channels[name]
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n.lock.Unlock()
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return ch
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}
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func (n *Network) Channels() []*Channel {
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n.lock.Lock()
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channels := make([]*Channel, 0, len(n.channels))
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for _, ch := range n.channels {
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channels = append(channels, ch.Copy())
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}
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n.lock.Unlock()
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return channels
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}
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func (n *Network) ChannelNames() []string {
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n.lock.Lock()
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names := make([]string, 0, len(n.channels))
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for _, ch := range n.channels {
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names = append(names, ch.Name)
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}
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n.lock.Unlock()
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return names
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}
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func (n *Network) NewChannel(name string) *Channel {
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return &Channel{
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Network: n.Host,
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Name: name,
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user: n.user,
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lock: &sync.Mutex{},
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}
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}
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func (n *Network) AddChannel(channel *Channel) {
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n.lock.Lock()
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n.channels[channel.Name] = channel
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n.lock.Unlock()
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}
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func (n *Network) RemoveChannels(channels ...string) {
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n.lock.Lock()
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for _, name := range channels {
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delete(n.channels, name)
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}
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n.lock.Unlock()
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}
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type Channel struct {
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Network string
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Name string
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Topic string
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Joined bool
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user *User
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lock *sync.Mutex
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}
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func (c *Channel) Save() error {
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return c.user.SaveChannel(c.Copy())
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}
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func (c *Channel) Copy() *Channel {
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c.lock.Lock()
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ch := Channel{
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Network: c.Network,
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Name: c.Name,
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Topic: c.Topic,
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Joined: c.Joined,
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user: c.user,
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lock: &sync.Mutex{},
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}
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c.lock.Unlock()
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return &ch
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}
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func (c *Channel) SetTopic(topic string) {
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if c == nil {
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return
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}
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c.lock.Lock()
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c.Topic = topic
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c.lock.Unlock()
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}
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func (c *Channel) IsJoined() bool {
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if c == nil {
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return false
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}
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c.lock.Lock()
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joined := c.Joined
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c.lock.Unlock()
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return joined
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}
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func (c *Channel) SetJoined(joined bool) {
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if c == nil {
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return
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}
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c.lock.Lock()
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c.Joined = joined
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c.lock.Unlock()
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}
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