dispatch/server/state.go
2018-06-01 04:47:11 +02:00

324 lines
6.1 KiB
Go

package server
import (
"log"
"sync"
"time"
"fmt"
"github.com/khlieng/dispatch/pkg/irc"
"github.com/khlieng/dispatch/pkg/session"
"github.com/khlieng/dispatch/storage"
)
const (
AnonymousUserExpiration = 1 * time.Minute
)
type State struct {
irc map[string]*irc.Client
connectionState map[string]irc.ConnectionState
ircLock sync.Mutex
ws map[string]*wsConn
wsLock sync.Mutex
broadcast chan WSResponse
srv *Dispatch
user *storage.User
expiration *time.Timer
reset chan time.Duration
}
func NewState(user *storage.User, srv *Dispatch) *State {
return &State{
irc: make(map[string]*irc.Client),
connectionState: make(map[string]irc.ConnectionState),
ws: make(map[string]*wsConn),
broadcast: make(chan WSResponse, 32),
srv: srv,
user: user,
expiration: time.NewTimer(AnonymousUserExpiration),
reset: make(chan time.Duration, 1),
}
}
func (s *State) getIRC(server string) (*irc.Client, bool) {
s.ircLock.Lock()
i, ok := s.irc[server]
s.ircLock.Unlock()
return i, ok
}
func (s *State) setIRC(server string, i *irc.Client) {
s.ircLock.Lock()
s.irc[server] = i
s.connectionState[server] = irc.ConnectionState{
Connected: false,
}
s.ircLock.Unlock()
s.reset <- 0
}
func (s *State) deleteIRC(server string) {
s.ircLock.Lock()
delete(s.irc, server)
delete(s.connectionState, server)
s.ircLock.Unlock()
s.resetExpirationIfEmpty()
}
func (s *State) numIRC() int {
s.ircLock.Lock()
n := len(s.irc)
s.ircLock.Unlock()
return n
}
func (s *State) getConnectionStates() map[string]irc.ConnectionState {
s.ircLock.Lock()
state := make(map[string]irc.ConnectionState, len(s.connectionState))
for k, v := range s.connectionState {
state[k] = v
}
s.ircLock.Unlock()
return state
}
func (s *State) setConnectionState(server string, state irc.ConnectionState) {
s.ircLock.Lock()
s.connectionState[server] = state
s.ircLock.Unlock()
}
func (s *State) setWS(addr string, w *wsConn) {
s.wsLock.Lock()
s.ws[addr] = w
s.wsLock.Unlock()
s.reset <- 0
}
func (s *State) deleteWS(addr string) {
s.wsLock.Lock()
delete(s.ws, addr)
s.wsLock.Unlock()
s.resetExpirationIfEmpty()
}
func (s *State) numWS() int {
s.ircLock.Lock()
n := len(s.ws)
s.ircLock.Unlock()
return n
}
func (s *State) sendJSON(t string, v interface{}) {
s.broadcast <- WSResponse{t, v}
}
func (s *State) sendError(err error, server string) {
s.sendJSON("error", Error{
Server: server,
Message: err.Error(),
})
}
func (s *State) sendLastMessages(server, channel string, count int) {
messages, hasMore, err := s.user.GetLastMessages(server, channel, count)
if err == nil && len(messages) > 0 {
res := Messages{
Server: server,
To: channel,
Messages: messages,
}
if hasMore {
res.Next = messages[0].ID
}
s.sendJSON("messages", res)
}
}
func (s *State) sendMessages(server, channel string, count int, fromID string) {
messages, hasMore, err := s.user.GetMessages(server, channel, count, fromID)
if err == nil && len(messages) > 0 {
res := Messages{
Server: server,
To: channel,
Messages: messages,
Prepend: true,
}
if hasMore {
res.Next = messages[0].ID
}
s.sendJSON("messages", res)
}
}
func (s *State) print(a ...interface{}) {
s.sendJSON("print", Message{
Content: fmt.Sprintln(a...),
})
}
func (s *State) printError(a ...interface{}) {
s.sendJSON("print", Message{
Content: fmt.Sprintln(a...),
Type: "error",
})
}
func (s *State) resetExpirationIfEmpty() {
if s.numIRC() == 0 && s.numWS() == 0 {
s.reset <- AnonymousUserExpiration
}
}
func (s *State) kill() {
s.wsLock.Lock()
for _, ws := range s.ws {
ws.conn.Close()
}
s.wsLock.Unlock()
s.ircLock.Lock()
for _, i := range s.irc {
i.Quit()
}
s.ircLock.Unlock()
}
func (s *State) run() {
for {
select {
case res := <-s.broadcast:
s.wsLock.Lock()
for _, ws := range s.ws {
ws.out <- res
}
s.wsLock.Unlock()
case <-s.expiration.C:
s.srv.states.delete(s.user.ID)
s.user.Remove()
return
case duration := <-s.reset:
if duration == 0 {
s.expiration.Stop()
} else {
s.expiration.Reset(duration)
}
}
}
}
type stateStore struct {
states map[uint64]*State
sessions map[string]*session.Session
sessionStore storage.SessionStore
lock sync.Mutex
}
func newStateStore(sessionStore storage.SessionStore) *stateStore {
store := &stateStore{
states: make(map[uint64]*State),
sessions: make(map[string]*session.Session),
sessionStore: sessionStore,
}
sessions, err := sessionStore.GetSessions()
if err != nil {
log.Fatal(err)
}
for _, session := range sessions {
if !session.Expired() {
session.Init()
store.sessions[session.Key()] = session
go deleteSessionWhenExpired(session, store)
} else {
go sessionStore.DeleteSession(session.Key())
}
}
return store
}
func (s *stateStore) get(id uint64) *State {
s.lock.Lock()
state := s.states[id]
s.lock.Unlock()
return state
}
func (s *stateStore) set(state *State) {
s.lock.Lock()
s.states[state.user.ID] = state
s.lock.Unlock()
}
func (s *stateStore) delete(id uint64) {
s.lock.Lock()
delete(s.states, id)
for key, session := range s.sessions {
if session.UserID == id {
delete(s.sessions, key)
go s.sessionStore.DeleteSession(key)
}
}
s.lock.Unlock()
}
func (s *stateStore) getSession(key string) *session.Session {
s.lock.Lock()
session := s.sessions[key]
s.lock.Unlock()
return session
}
func (s *stateStore) setSession(session *session.Session) {
s.lock.Lock()
s.sessions[session.Key()] = session
s.lock.Unlock()
go s.sessionStore.SaveSession(session)
}
func (s *stateStore) deleteSession(key string) {
s.lock.Lock()
id := s.sessions[key].UserID
delete(s.sessions, key)
n := 0
for _, session := range s.sessions {
if session.UserID == id {
n++
}
}
state := s.states[id]
if n == 0 {
delete(s.states, id)
}
s.lock.Unlock()
if n == 0 {
// This anonymous user is not reachable anymore since all sessions have
// expired, so we clean it up
state.kill()
state.user.Remove()
}
go s.sessionStore.DeleteSession(key)
}