dispatch/config/config.go
Dario Piombo ed2e56948e start of DCC implementation
(server side)

small refactoring and added speed calculation

fixup! small refactoring and added speed calculation

download progress

fixup! download progress
2020-05-11 17:34:37 +02:00

98 lines
1.8 KiB
Go

package config
import (
"time"
"github.com/fsnotify/fsnotify"
"github.com/khlieng/dispatch/storage"
"github.com/spf13/viper"
)
type Config struct {
Address string
Port string
Dev bool
HexIP bool
VerifyCertificates bool `mapstructure:"verify_certificates"`
DownloadFolder string `mapstructure:"download_folder"`
Autoget bool
Headers map[string]string
Defaults Defaults
HTTPS HTTPS
LetsEncrypt LetsEncrypt
Auth Auth
}
type Defaults struct {
Name string
Host string
Port string
Channels []string
Password string
SSL bool
ReadOnly bool
ShowDetails bool `mapstructure:"show_details"`
}
type HTTPS struct {
Enabled bool
Port string
Cert string
Key string
HSTS HSTS
}
type HSTS struct {
Enabled bool
MaxAge string `mapstructure:"max_age"`
IncludeSubdomains bool `mapstructure:"include_subdomains"`
Preload bool
}
type LetsEncrypt struct {
Domain string
Email string
}
type Auth struct {
Anonymous bool
Login bool
Registration bool
Providers map[string]Provider
}
type Provider struct {
Key string
Secret string
}
func LoadConfig() (*Config, chan *Config) {
viper.SetConfigName("config")
viper.AddConfigPath(storage.Path.ConfigRoot())
viper.ReadInConfig()
config := &Config{}
viper.Unmarshal(config)
viper.WatchConfig()
configCh := make(chan *Config, 1)
prev := time.Now()
viper.OnConfigChange(func(e fsnotify.Event) {
now := time.Now()
// fsnotify sometimes fires twice
if now.Sub(prev) > time.Second {
config := &Config{}
err := viper.Unmarshal(config)
if err == nil {
configCh <- config
}
prev = now
}
})
return config, configCh
}