// The mapstructure package exposes functionality to convert an // abitrary map[string]interface{} into a native Go structure. // // The Go structure can be arbitrarily complex, containing slices, // other structs, etc. and the decoder will properly decode nested // maps and so on into the proper structures in the native Go struct. // See the examples to see what the decoder is capable of. package mapstructure import ( "errors" "fmt" "reflect" "sort" "strconv" "strings" ) // DecodeHookFunc is the callback function that can be used for // data transformations. See "DecodeHook" in the DecoderConfig // struct. // // The type should be DecodeHookFuncType or DecodeHookFuncKind. // Either is accepted. Types are a superset of Kinds (Types can return // Kinds) and are generally a richer thing to use, but Kinds are simpler // if you only need those. // // The reason DecodeHookFunc is multi-typed is for backwards compatibility: // we started with Kinds and then realized Types were the better solution, // but have a promise to not break backwards compat so we now support // both. type DecodeHookFunc interface{} type DecodeHookFuncType func(reflect.Type, reflect.Type, interface{}) (interface{}, error) type DecodeHookFuncKind func(reflect.Kind, reflect.Kind, interface{}) (interface{}, error) // DecoderConfig is the configuration that is used to create a new decoder // and allows customization of various aspects of decoding. type DecoderConfig struct { // DecodeHook, if set, will be called before any decoding and any // type conversion (if WeaklyTypedInput is on). This lets you modify // the values before they're set down onto the resulting struct. // // If an error is returned, the entire decode will fail with that // error. DecodeHook DecodeHookFunc // If ErrorUnused is true, then it is an error for there to exist // keys in the original map that were unused in the decoding process // (extra keys). ErrorUnused bool // If WeaklyTypedInput is true, the decoder will make the following // "weak" conversions: // // - bools to string (true = "1", false = "0") // - numbers to string (base 10) // - bools to int/uint (true = 1, false = 0) // - strings to int/uint (base implied by prefix) // - int to bool (true if value != 0) // - string to bool (accepts: 1, t, T, TRUE, true, True, 0, f, F, // FALSE, false, False. Anything else is an error) // - empty array = empty map and vice versa // - negative numbers to overflowed uint values (base 10) // WeaklyTypedInput bool // Metadata is the struct that will contain extra metadata about // the decoding. If this is nil, then no metadata will be tracked. Metadata *Metadata // Result is a pointer to the struct that will contain the decoded // value. Result interface{} // The tag name that mapstructure reads for field names. This // defaults to "mapstructure" TagName string } // A Decoder takes a raw interface value and turns it into structured // data, keeping track of rich error information along the way in case // anything goes wrong. Unlike the basic top-level Decode method, you can // more finely control how the Decoder behaves using the DecoderConfig // structure. The top-level Decode method is just a convenience that sets // up the most basic Decoder. type Decoder struct { config *DecoderConfig } // Metadata contains information about decoding a structure that // is tedious or difficult to get otherwise. type Metadata struct { // Keys are the keys of the structure which were successfully decoded Keys []string // Unused is a slice of keys that were found in the raw value but // weren't decoded since there was no matching field in the result interface Unused []string } // Decode takes a map and uses reflection to convert it into the // given Go native structure. val must be a pointer to a struct. func Decode(m interface{}, rawVal interface{}) error { config := &DecoderConfig{ Metadata: nil, Result: rawVal, } decoder, err := NewDecoder(config) if err != nil { return err } return decoder.Decode(m) } // WeakDecode is the same as Decode but is shorthand to enable // WeaklyTypedInput. See DecoderConfig for more info. func WeakDecode(input, output interface{}) error { config := &DecoderConfig{ Metadata: nil, Result: output, WeaklyTypedInput: true, } decoder, err := NewDecoder(config) if err != nil { return err } return decoder.Decode(input) } // NewDecoder returns a new decoder for the given configuration. Once // a decoder has been returned, the same configuration must not be used // again. func NewDecoder(config *DecoderConfig) (*Decoder, error) { val := reflect.ValueOf(config.Result) if val.Kind() != reflect.Ptr { return nil, errors.New("result must be a pointer") } val = val.Elem() if !val.CanAddr() { return nil, errors.New("result must be addressable (a pointer)") } if config.Metadata != nil { if config.Metadata.Keys == nil { config.Metadata.Keys = make([]string, 0) } if config.Metadata.Unused == nil { config.Metadata.Unused = make([]string, 0) } } if config.TagName == "" { config.TagName = "mapstructure" } result := &Decoder{ config: config, } return result, nil } // Decode decodes the given raw interface to the target pointer specified // by the configuration. func (d *Decoder) Decode(raw interface{}) error { return d.decode("", raw, reflect.ValueOf(d.config.Result).Elem()) } // Decodes an unknown data type into a specific reflection value. func (d *Decoder) decode(name string, data interface{}, val reflect.Value) error { if data == nil { // If the data is nil, then we don't set anything. return nil } dataVal := reflect.ValueOf(data) if !dataVal.IsValid() { // If the data value is invalid, then we just set the value // to be the zero value. val.Set(reflect.Zero(val.Type())) return nil } if d.config.DecodeHook != nil { // We have a DecodeHook, so let's pre-process the data. var err error data, err = DecodeHookExec( d.config.DecodeHook, dataVal.Type(), val.Type(), data) if err != nil { return err } } var err error dataKind := getKind(val) switch dataKind { case reflect.Bool: err = d.decodeBool(name, data, val) case reflect.Interface: err = d.decodeBasic(name, data, val) case reflect.String: err = d.decodeString(name, data, val) case reflect.Int: err = d.decodeInt(name, data, val) case reflect.Uint: err = d.decodeUint(name, data, val) case reflect.Float32: err = d.decodeFloat(name, data, val) case reflect.Struct: err = d.decodeStruct(name, data, val) case reflect.Map: err = d.decodeMap(name, data, val) case reflect.Ptr: err = d.decodePtr(name, data, val) case reflect.Slice: err = d.decodeSlice(name, data, val) default: // If we reached this point then we weren't able to decode it return fmt.Errorf("%s: unsupported type: %s", name, dataKind) } // If we reached here, then we successfully decoded SOMETHING, so // mark the key as used if we're tracking metadata. if d.config.Metadata != nil && name != "" { d.config.Metadata.Keys = append(d.config.Metadata.Keys, name) } return err } // This decodes a basic type (bool, int, string, etc.) and sets the // value to "data" of that type. func (d *Decoder) decodeBasic(name string, data interface{}, val reflect.Value) error { dataVal := reflect.ValueOf(data) dataValType := dataVal.Type() if !dataValType.AssignableTo(val.Type()) { return fmt.Errorf( "'%s' expected type '%s', got '%s'", name, val.Type(), dataValType) } val.Set(dataVal) return nil } func (d *Decoder) decodeString(name string, data interface{}, val reflect.Value) error { dataVal := reflect.ValueOf(data) dataKind := getKind(dataVal) converted := true switch { case dataKind == reflect.String: val.SetString(dataVal.String()) case dataKind == reflect.Bool && d.config.WeaklyTypedInput: if dataVal.Bool() { val.SetString("1") } else { val.SetString("0") } case dataKind == reflect.Int && d.config.WeaklyTypedInput: val.SetString(strconv.FormatInt(dataVal.Int(), 10)) case dataKind == reflect.Uint && d.config.WeaklyTypedInput: val.SetString(strconv.FormatUint(dataVal.Uint(), 10)) case dataKind == reflect.Float32 && d.config.WeaklyTypedInput: val.SetString(strconv.FormatFloat(dataVal.Float(), 'f', -1, 64)) case dataKind == reflect.Slice && d.config.WeaklyTypedInput: dataType := dataVal.Type() elemKind := dataType.Elem().Kind() switch { case elemKind == reflect.Uint8: val.SetString(string(dataVal.Interface().([]uint8))) default: converted = false } default: converted = false } if !converted { return fmt.Errorf( "'%s' expected type '%s', got unconvertible type '%s'", name, val.Type(), dataVal.Type()) } return nil } func (d *Decoder) decodeInt(name string, data interface{}, val reflect.Value) error { dataVal := reflect.ValueOf(data) dataKind := getKind(dataVal) switch { case dataKind == reflect.Int: val.SetInt(dataVal.Int()) case dataKind == reflect.Uint: val.SetInt(int64(dataVal.Uint())) case dataKind == reflect.Float32: val.SetInt(int64(dataVal.Float())) case dataKind == reflect.Bool && d.config.WeaklyTypedInput: if dataVal.Bool() { val.SetInt(1) } else { val.SetInt(0) } case dataKind == reflect.String && d.config.WeaklyTypedInput: i, err := strconv.ParseInt(dataVal.String(), 0, val.Type().Bits()) if err == nil { val.SetInt(i) } else { return fmt.Errorf("cannot parse '%s' as int: %s", name, err) } default: return fmt.Errorf( "'%s' expected type '%s', got unconvertible type '%s'", name, val.Type(), dataVal.Type()) } return nil } func (d *Decoder) decodeUint(name string, data interface{}, val reflect.Value) error { dataVal := reflect.ValueOf(data) dataKind := getKind(dataVal) switch { case dataKind == reflect.Int: i := dataVal.Int() if i < 0 && !d.config.WeaklyTypedInput { return fmt.Errorf("cannot parse '%s', %d overflows uint", name, i) } val.SetUint(uint64(i)) case dataKind == reflect.Uint: val.SetUint(dataVal.Uint()) case dataKind == reflect.Float32: f := dataVal.Float() if f < 0 && !d.config.WeaklyTypedInput { return fmt.Errorf("cannot parse '%s', %f overflows uint", name, f) } val.SetUint(uint64(f)) case dataKind == reflect.Bool && d.config.WeaklyTypedInput: if dataVal.Bool() { val.SetUint(1) } else { val.SetUint(0) } case dataKind == reflect.String && d.config.WeaklyTypedInput: i, err := strconv.ParseUint(dataVal.String(), 0, val.Type().Bits()) if err == nil { val.SetUint(i) } else { return fmt.Errorf("cannot parse '%s' as uint: %s", name, err) } default: return fmt.Errorf( "'%s' expected type '%s', got unconvertible type '%s'", name, val.Type(), dataVal.Type()) } return nil } func (d *Decoder) decodeBool(name string, data interface{}, val reflect.Value) error { dataVal := reflect.ValueOf(data) dataKind := getKind(dataVal) switch { case dataKind == reflect.Bool: val.SetBool(dataVal.Bool()) case dataKind == reflect.Int && d.config.WeaklyTypedInput: val.SetBool(dataVal.Int() != 0) case dataKind == reflect.Uint && d.config.WeaklyTypedInput: val.SetBool(dataVal.Uint() != 0) case dataKind == reflect.Float32 && d.config.WeaklyTypedInput: val.SetBool(dataVal.Float() != 0) case dataKind == reflect.String && d.config.WeaklyTypedInput: b, err := strconv.ParseBool(dataVal.String()) if err == nil { val.SetBool(b) } else if dataVal.String() == "" { val.SetBool(false) } else { return fmt.Errorf("cannot parse '%s' as bool: %s", name, err) } default: return fmt.Errorf( "'%s' expected type '%s', got unconvertible type '%s'", name, val.Type(), dataVal.Type()) } return nil } func (d *Decoder) decodeFloat(name string, data interface{}, val reflect.Value) error { dataVal := reflect.ValueOf(data) dataKind := getKind(dataVal) switch { case dataKind == reflect.Int: val.SetFloat(float64(dataVal.Int())) case dataKind == reflect.Uint: val.SetFloat(float64(dataVal.Uint())) case dataKind == reflect.Float32: val.SetFloat(float64(dataVal.Float())) case dataKind == reflect.Bool && d.config.WeaklyTypedInput: if dataVal.Bool() { val.SetFloat(1) } else { val.SetFloat(0) } case dataKind == reflect.String && d.config.WeaklyTypedInput: f, err := strconv.ParseFloat(dataVal.String(), val.Type().Bits()) if err == nil { val.SetFloat(f) } else { return fmt.Errorf("cannot parse '%s' as float: %s", name, err) } default: return fmt.Errorf( "'%s' expected type '%s', got unconvertible type '%s'", name, val.Type(), dataVal.Type()) } return nil } func (d *Decoder) decodeMap(name string, data interface{}, val reflect.Value) error { valType := val.Type() valKeyType := valType.Key() valElemType := valType.Elem() // Make a new map to hold our result mapType := reflect.MapOf(valKeyType, valElemType) valMap := reflect.MakeMap(mapType) // Check input type dataVal := reflect.Indirect(reflect.ValueOf(data)) if dataVal.Kind() != reflect.Map { // Accept empty array/slice instead of an empty map in weakly typed mode if d.config.WeaklyTypedInput && (dataVal.Kind() == reflect.Slice || dataVal.Kind() == reflect.Array) && dataVal.Len() == 0 { val.Set(valMap) return nil } else { return fmt.Errorf("'%s' expected a map, got '%s'", name, dataVal.Kind()) } } // Accumulate errors errors := make([]string, 0) for _, k := range dataVal.MapKeys() { fieldName := fmt.Sprintf("%s[%s]", name, k) // First decode the key into the proper type currentKey := reflect.Indirect(reflect.New(valKeyType)) if err := d.decode(fieldName, k.Interface(), currentKey); err != nil { errors = appendErrors(errors, err) continue } // Next decode the data into the proper type v := dataVal.MapIndex(k).Interface() currentVal := reflect.Indirect(reflect.New(valElemType)) if err := d.decode(fieldName, v, currentVal); err != nil { errors = appendErrors(errors, err) continue } valMap.SetMapIndex(currentKey, currentVal) } // Set the built up map to the value val.Set(valMap) // If we had errors, return those if len(errors) > 0 { return &Error{errors} } return nil } func (d *Decoder) decodePtr(name string, data interface{}, val reflect.Value) error { // Create an element of the concrete (non pointer) type and decode // into that. Then set the value of the pointer to this type. valType := val.Type() valElemType := valType.Elem() realVal := reflect.New(valElemType) if err := d.decode(name, data, reflect.Indirect(realVal)); err != nil { return err } val.Set(realVal) return nil } func (d *Decoder) decodeSlice(name string, data interface{}, val reflect.Value) error { dataVal := reflect.Indirect(reflect.ValueOf(data)) dataValKind := dataVal.Kind() valType := val.Type() valElemType := valType.Elem() sliceType := reflect.SliceOf(valElemType) // Check input type if dataValKind != reflect.Array && dataValKind != reflect.Slice { // Accept empty map instead of array/slice in weakly typed mode if d.config.WeaklyTypedInput && dataVal.Kind() == reflect.Map && dataVal.Len() == 0 { val.Set(reflect.MakeSlice(sliceType, 0, 0)) return nil } else { return fmt.Errorf( "'%s': source data must be an array or slice, got %s", name, dataValKind) } } // Make a new slice to hold our result, same size as the original data. valSlice := reflect.MakeSlice(sliceType, dataVal.Len(), dataVal.Len()) // Accumulate any errors errors := make([]string, 0) for i := 0; i < dataVal.Len(); i++ { currentData := dataVal.Index(i).Interface() currentField := valSlice.Index(i) fieldName := fmt.Sprintf("%s[%d]", name, i) if err := d.decode(fieldName, currentData, currentField); err != nil { errors = appendErrors(errors, err) } } // Finally, set the value to the slice we built up val.Set(valSlice) // If there were errors, we return those if len(errors) > 0 { return &Error{errors} } return nil } func (d *Decoder) decodeStruct(name string, data interface{}, val reflect.Value) error { dataVal := reflect.Indirect(reflect.ValueOf(data)) // If the type of the value to write to and the data match directly, // then we just set it directly instead of recursing into the structure. if dataVal.Type() == val.Type() { val.Set(dataVal) return nil } dataValKind := dataVal.Kind() if dataValKind != reflect.Map { return fmt.Errorf("'%s' expected a map, got '%s'", name, dataValKind) } dataValType := dataVal.Type() if kind := dataValType.Key().Kind(); kind != reflect.String && kind != reflect.Interface { return fmt.Errorf( "'%s' needs a map with string keys, has '%s' keys", name, dataValType.Key().Kind()) } dataValKeys := make(map[reflect.Value]struct{}) dataValKeysUnused := make(map[interface{}]struct{}) for _, dataValKey := range dataVal.MapKeys() { dataValKeys[dataValKey] = struct{}{} dataValKeysUnused[dataValKey.Interface()] = struct{}{} } errors := make([]string, 0) // This slice will keep track of all the structs we'll be decoding. // There can be more than one struct if there are embedded structs // that are squashed. structs := make([]reflect.Value, 1, 5) structs[0] = val // Compile the list of all the fields that we're going to be decoding // from all the structs. fields := make(map[*reflect.StructField]reflect.Value) for len(structs) > 0 { structVal := structs[0] structs = structs[1:] structType := structVal.Type() for i := 0; i < structType.NumField(); i++ { fieldType := structType.Field(i) if fieldType.Anonymous { fieldKind := fieldType.Type.Kind() if fieldKind != reflect.Struct { errors = appendErrors(errors, fmt.Errorf("%s: unsupported type: %s", fieldType.Name, fieldKind)) continue } // We have an embedded field. We "squash" the fields down // if specified in the tag. squash := false tagParts := strings.Split(fieldType.Tag.Get(d.config.TagName), ",") for _, tag := range tagParts[1:] { if tag == "squash" { squash = true break } } if squash { structs = append(structs, val.FieldByName(fieldType.Name)) continue } } // Normal struct field, store it away fields[&fieldType] = structVal.Field(i) } } for fieldType, field := range fields { fieldName := fieldType.Name tagValue := fieldType.Tag.Get(d.config.TagName) tagValue = strings.SplitN(tagValue, ",", 2)[0] if tagValue != "" { fieldName = tagValue } rawMapKey := reflect.ValueOf(fieldName) rawMapVal := dataVal.MapIndex(rawMapKey) if !rawMapVal.IsValid() { // Do a slower search by iterating over each key and // doing case-insensitive search. for dataValKey, _ := range dataValKeys { mK, ok := dataValKey.Interface().(string) if !ok { // Not a string key continue } if strings.EqualFold(mK, fieldName) { rawMapKey = dataValKey rawMapVal = dataVal.MapIndex(dataValKey) break } } if !rawMapVal.IsValid() { // There was no matching key in the map for the value in // the struct. Just ignore. continue } } // Delete the key we're using from the unused map so we stop tracking delete(dataValKeysUnused, rawMapKey.Interface()) if !field.IsValid() { // This should never happen panic("field is not valid") } // If we can't set the field, then it is unexported or something, // and we just continue onwards. if !field.CanSet() { continue } // If the name is empty string, then we're at the root, and we // don't dot-join the fields. if name != "" { fieldName = fmt.Sprintf("%s.%s", name, fieldName) } if err := d.decode(fieldName, rawMapVal.Interface(), field); err != nil { errors = appendErrors(errors, err) } } if d.config.ErrorUnused && len(dataValKeysUnused) > 0 { keys := make([]string, 0, len(dataValKeysUnused)) for rawKey, _ := range dataValKeysUnused { keys = append(keys, rawKey.(string)) } sort.Strings(keys) err := fmt.Errorf("'%s' has invalid keys: %s", name, strings.Join(keys, ", ")) errors = appendErrors(errors, err) } if len(errors) > 0 { return &Error{errors} } // Add the unused keys to the list of unused keys if we're tracking metadata if d.config.Metadata != nil { for rawKey, _ := range dataValKeysUnused { key := rawKey.(string) if name != "" { key = fmt.Sprintf("%s.%s", name, key) } d.config.Metadata.Unused = append(d.config.Metadata.Unused, key) } } return nil } func getKind(val reflect.Value) reflect.Kind { kind := val.Kind() switch { case kind >= reflect.Int && kind <= reflect.Int64: return reflect.Int case kind >= reflect.Uint && kind <= reflect.Uint64: return reflect.Uint case kind >= reflect.Float32 && kind <= reflect.Float64: return reflect.Float32 default: return kind } }