package server import ( "log" "sync" "time" "github.com/khlieng/dispatch/pkg/irc" "github.com/khlieng/dispatch/pkg/session" "github.com/khlieng/dispatch/storage" ) const ( // AnonymousUserExpiration is the time to wait before removing an anonymous // user that has no irc or websocket connections AnonymousUserExpiration = 1 * time.Minute ) // State is the live state of a single user type State struct { stateData irc map[string]*irc.Client connectionState map[string]irc.ConnectionState pendingDCCSends map[string]*irc.DCCSend ircLock sync.Mutex ws map[string]*wsConn wsLock sync.Mutex broadcast chan WSResponse srv *Dispatch user *storage.User expiration *time.Timer reset chan time.Duration } func NewState(user *storage.User, srv *Dispatch) *State { return &State{ stateData: stateData{m: map[string]interface{}{}}, irc: make(map[string]*irc.Client), connectionState: make(map[string]irc.ConnectionState), pendingDCCSends: make(map[string]*irc.DCCSend), ws: make(map[string]*wsConn), broadcast: make(chan WSResponse, 32), srv: srv, user: user, expiration: time.NewTimer(AnonymousUserExpiration), reset: make(chan time.Duration, 1), } } func (s *State) getIRC(server string) (*irc.Client, bool) { s.ircLock.Lock() i, ok := s.irc[server] s.ircLock.Unlock() return i, ok } func (s *State) setIRC(server string, i *irc.Client) { s.ircLock.Lock() s.irc[server] = i s.connectionState[server] = irc.ConnectionState{ Connected: false, } s.ircLock.Unlock() s.reset <- 0 } func (s *State) deleteIRC(server string) { s.ircLock.Lock() delete(s.irc, server) delete(s.connectionState, server) s.ircLock.Unlock() s.resetExpirationIfEmpty() } func (s *State) numIRC() int { s.ircLock.Lock() n := len(s.irc) s.ircLock.Unlock() return n } func (s *State) getConnectionStates() map[string]irc.ConnectionState { s.ircLock.Lock() state := make(map[string]irc.ConnectionState, len(s.connectionState)) for k, v := range s.connectionState { state[k] = v } s.ircLock.Unlock() return state } func (s *State) setConnectionState(server string, state irc.ConnectionState) { s.ircLock.Lock() s.connectionState[server] = state s.ircLock.Unlock() } func (s *State) getPendingDCC(filename string) (*irc.DCCSend, bool) { s.ircLock.Lock() pack, ok := s.pendingDCCSends[filename] s.ircLock.Unlock() return pack, ok } func (s *State) setPendingDCC(filename string, pack *irc.DCCSend) { s.ircLock.Lock() s.pendingDCCSends[filename] = pack s.ircLock.Unlock() } func (s *State) deletePendingDCC(filename string) { s.ircLock.Lock() delete(s.pendingDCCSends, filename) s.ircLock.Unlock() } func (s *State) setWS(addr string, w *wsConn) { s.wsLock.Lock() s.ws[addr] = w s.wsLock.Unlock() s.reset <- 0 } func (s *State) deleteWS(addr string) { s.wsLock.Lock() delete(s.ws, addr) s.wsLock.Unlock() s.resetExpirationIfEmpty() } func (s *State) numWS() int { s.ircLock.Lock() n := len(s.ws) s.ircLock.Unlock() return n } func (s *State) sendJSON(t string, v interface{}) { s.broadcast <- WSResponse{t, v} } func (s *State) sendLastMessages(server, channel string, count int) { messages, hasMore, err := s.user.GetLastMessages(server, channel, count) if err == nil && len(messages) > 0 { res := Messages{ Server: server, To: channel, Messages: messages, } if hasMore { res.Next = messages[0].ID } s.sendJSON("messages", res) } } func (s *State) sendMessages(server, channel string, count int, fromID string) { messages, hasMore, err := s.user.GetMessages(server, channel, count, fromID) if err == nil && len(messages) > 0 { res := Messages{ Server: server, To: channel, Messages: messages, Prepend: true, } if hasMore { res.Next = messages[0].ID } s.sendJSON("messages", res) } } func (s *State) resetExpirationIfEmpty() { if s.numIRC() == 0 && s.numWS() == 0 { s.reset <- AnonymousUserExpiration } } func (s *State) kill() { s.wsLock.Lock() for _, ws := range s.ws { ws.conn.Close() } s.wsLock.Unlock() s.ircLock.Lock() for _, i := range s.irc { i.Quit() } s.ircLock.Unlock() } func (s *State) run() { for { select { case res := <-s.broadcast: s.wsLock.Lock() for _, ws := range s.ws { ws.out <- res } s.wsLock.Unlock() case <-s.expiration.C: s.srv.states.delete(s.user.ID) s.user.Remove() return case duration := <-s.reset: if duration == 0 { s.expiration.Stop() } else { s.expiration.Reset(duration) } } } } type stateData struct { m map[string]interface{} lock sync.Mutex } func (s *stateData) Get(key string) interface{} { s.lock.Lock() v := s.m[key] s.lock.Unlock() return v } func (s *stateData) Set(key string, value interface{}) { s.lock.Lock() s.m[key] = value s.lock.Unlock() } func (s *stateData) String(key string) string { if v, ok := s.Get(key).(string); ok { return v } return "" } func (s *stateData) Int(key string) int { if v, ok := s.Get(key).(int); ok { return v } return 0 } func (s *stateData) Bool(key string) bool { if v, ok := s.Get(key).(bool); ok { return v } return false } type stateStore struct { states map[uint64]*State sessions map[string]*session.Session sessionStore storage.SessionStore lock sync.Mutex } func newStateStore(sessionStore storage.SessionStore) *stateStore { store := &stateStore{ states: make(map[uint64]*State), sessions: make(map[string]*session.Session), sessionStore: sessionStore, } sessions, err := sessionStore.GetSessions() if err != nil { log.Fatal(err) } log.Printf("[Init] %d sessions", len(sessions)) for _, session := range sessions { if !session.Expired() { store.sessions[session.Key()] = session } else { go sessionStore.DeleteSession(session.Key()) } } return store } func (s *stateStore) run() { pruneSessions := time.Tick(time.Minute * 5) for { select { case <-pruneSessions: s.lock.Lock() for key, session := range s.sessions { if session.Expired() { s.internalDeleteSession(key) } } s.lock.Unlock() } } } func (s *stateStore) get(id uint64) *State { s.lock.Lock() state := s.states[id] s.lock.Unlock() return state } func (s *stateStore) set(state *State) { s.lock.Lock() s.states[state.user.ID] = state s.lock.Unlock() } func (s *stateStore) delete(id uint64) { s.lock.Lock() delete(s.states, id) for key, session := range s.sessions { if session.UserID == id { delete(s.sessions, key) go s.sessionStore.DeleteSession(key) } } s.lock.Unlock() } func (s *stateStore) getSession(key string) *session.Session { s.lock.Lock() session := s.sessions[key] s.lock.Unlock() return session } func (s *stateStore) setSession(session *session.Session) { s.lock.Lock() s.sessions[session.Key()] = session s.lock.Unlock() go s.sessionStore.SaveSession(session) } func (s *stateStore) deleteSession(key string) { s.lock.Lock() s.internalDeleteSession(key) s.lock.Unlock() } func (s *stateStore) internalDeleteSession(key string) { id := s.sessions[key].UserID delete(s.sessions, key) n := 0 for _, session := range s.sessions { if session.UserID == id { n++ } } state := s.states[id] if n == 0 { delete(s.states, id) } go func() { if n == 0 { // This anonymous user is not reachable anymore since all sessions have // expired, so we clean it up state.kill() state.user.Remove() } s.sessionStore.DeleteSession(key) }() }