Add IRC connection status indicator
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@ -61,6 +61,7 @@ i[class^="icon-"]:before, i[class*=" icon-"]:before {
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.tablist p {
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padding: 3px 15px;
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padding-right: 10px;
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cursor: pointer;
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}
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@ -77,11 +78,30 @@ i[class^="icon-"]:before, i[class*=" icon-"]:before {
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border-left: 5px solid #6BB758;
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}
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.tab-content {
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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}
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.tab-server {
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display: flex;
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align-items: center;
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color: #999;
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margin-top: 10px !important;
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}
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.tab-server .tab-content {
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flex: 1;
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margin-right: 5px;
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}
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.tab-indicator {
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width: 10px;
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height: 10px;
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border-radius: 50%;
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}
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.button-connect {
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width: 100%;
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height: 50px;
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@ -26,6 +26,7 @@ export const SET_NICK = 'SET_NICK';
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export const SOCKET_CERT_FAIL = 'SOCKET_CERT_FAIL';
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export const SOCKET_CERT_SUCCESS = 'SOCKET_CERT_SUCCESS';
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export const SOCKET_CHANNELS = 'SOCKET_CHANNELS';
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export const SOCKET_CONNECTION_UPDATE = 'SOCKET_CONNECTION_UPDATE';
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export const SOCKET_JOIN = 'SOCKET_JOIN';
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export const SOCKET_MESSAGE = 'SOCKET_MESSAGE';
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export const SOCKET_MODE = 'SOCKET_MODE';
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@ -35,6 +35,7 @@ export default class TabList extends Component {
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selected.channel === null &&
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selected.user === null
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}
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connected={servers.getIn([address, 'connected'])}
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onClick={this.handleTabClick}
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/>
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);
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@ -20,8 +20,24 @@ export default class TabListItem extends Component {
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classes.push('selected');
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}
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let indicator = null;
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if (this.props.connected !== undefined) {
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const style = {};
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if (this.props.connected) {
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style.background = '#6BB758';
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} else {
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style.background = '#F6546A';
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}
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indicator = <i className="tab-indicator" style={style}></i>;
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}
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return (
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<p className={classes.join(' ')} onClick={this.handleClick}>{content}</p>
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<p className={classes.join(' ')} onClick={this.handleClick}>
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<span className="tab-content">{content}</span>
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{indicator}
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</p>
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);
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}
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}
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@ -1,10 +1,12 @@
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import { Map, Record } from 'immutable';
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import createReducer from '../util/createReducer';
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import * as actions from '../actions';
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import forEach from 'lodash/collection/forEach';
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const Server = Record({
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nick: null,
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name: null
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name: null,
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connected: false
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});
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export default createReducer(Map(), {
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@ -42,5 +44,13 @@ export default createReducer(Map(), {
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s.set(server.address, new Server(server));
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});
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});
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},
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[actions.SOCKET_CONNECTION_UPDATE](state, action) {
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return state.withMutations(s => forEach(action, (connected, server) => {
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if (s.has(server)) {
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s.setIn([server, 'connected'], connected);
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}
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}));
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}
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});
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@ -20,6 +20,7 @@ type Client struct {
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Username string
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Realname string
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Messages chan *Message
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ConnectionChanged chan bool
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nick string
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@ -44,6 +45,7 @@ func NewClient(nick, username string) *Client {
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Username: username,
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Realname: nick,
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Messages: make(chan *Message, 32),
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ConnectionChanged: make(chan bool, 16),
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out: make(chan string, 32),
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quit: make(chan struct{}),
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reconnect: make(chan struct{}),
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@ -10,6 +10,8 @@ import (
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)
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func (c *Client) Connect(address string) {
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c.ConnectionChanged <- false
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if idx := strings.Index(address, ":"); idx < 0 {
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c.Host = address
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@ -70,6 +72,7 @@ func (c *Client) connect() error {
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}
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c.connected = true
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c.ConnectionChanged <- true
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c.reader = bufio.NewReader(c.conn)
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c.register()
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@ -154,6 +157,7 @@ func (c *Client) recv() {
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return
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default:
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c.ConnectionChanged <- false
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c.lock.Lock()
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c.connected = false
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c.lock.Unlock()
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@ -181,6 +185,7 @@ func (c *Client) recv() {
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func (c *Client) close() {
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if c.Connected() {
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c.ConnectionChanged <- false
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c.lock.Lock()
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c.connected = false
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c.lock.Unlock()
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@ -31,13 +31,21 @@ func newIRCHandler(client *irc.Client, session *Session) *ircHandler {
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func (i *ircHandler) run() {
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for {
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msg, ok := <-i.client.Messages
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select {
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case msg, ok := <-i.client.Messages:
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if !ok {
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i.session.deleteIRC(i.client.Host)
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return
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}
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i.dispatchMessage(msg)
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case connected := <-i.client.ConnectionChanged:
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i.session.sendJSON("connection_update", map[string]bool{
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i.client.Host: connected,
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})
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i.session.setConnectionState(i.client.Host, connected)
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}
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}
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}
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@ -9,6 +9,7 @@ import (
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type Session struct {
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irc map[string]*irc.Client
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connectionState map[string]bool
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ircLock sync.Mutex
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ws map[string]*wsConn
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@ -21,6 +22,7 @@ type Session struct {
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func NewSession() *Session {
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return &Session{
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irc: make(map[string]*irc.Client),
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connectionState: make(map[string]bool),
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ws: make(map[string]*wsConn),
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out: make(chan WSResponse, 32),
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}
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@ -37,12 +39,14 @@ func (s *Session) getIRC(server string) (*irc.Client, bool) {
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func (s *Session) setIRC(server string, i *irc.Client) {
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s.ircLock.Lock()
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s.irc[server] = i
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s.connectionState[server] = false
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s.ircLock.Unlock()
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}
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func (s *Session) deleteIRC(server string) {
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s.ircLock.Lock()
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delete(s.irc, server)
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delete(s.connectionState, server)
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s.ircLock.Unlock()
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}
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@ -54,6 +58,24 @@ func (s *Session) numIRC() int {
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return n
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}
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func (s *Session) getConnectionStates() map[string]bool {
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s.ircLock.Lock()
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state := make(map[string]bool, len(s.connectionState))
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for k, v := range s.connectionState {
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state[k] = v
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}
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s.ircLock.Unlock()
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return state
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}
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func (s *Session) setConnectionState(server string, connected bool) {
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s.ircLock.Lock()
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s.connectionState[server] = connected
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s.ircLock.Unlock()
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}
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func (s *Session) setWS(addr string, w *wsConn) {
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s.wsLock.Lock()
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s.ws[addr] = w
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@ -71,6 +71,7 @@ func (h *wsHandler) init(uuid string) {
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h.session.sendJSON("channels", channels)
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h.session.sendJSON("servers", h.session.user.GetServers())
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h.session.sendJSON("connection_update", h.session.getConnectionStates())
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for _, channel := range channels {
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h.session.sendJSON("users", Userlist{
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