Switch from Godep to go vendoring

This commit is contained in:
Ken-Håvard Lieng 2016-03-01 01:51:26 +01:00
parent 6b37713bc0
commit cd317761c5
1504 changed files with 263076 additions and 34441 deletions

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// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
// All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// +build !go1.2
package cache
import (
"math/rand"
"testing"
)
func BenchmarkLRUCache(b *testing.B) {
c := NewCache(NewLRU(10000))
b.SetParallelism(10)
b.RunParallel(func(pb *testing.PB) {
r := rand.New(rand.NewSource(time.Now().UnixNano()))
for pb.Next() {
key := uint64(r.Intn(1000000))
c.Get(0, key, func() (int, Value) {
return 1, key
}).Release()
}
})
}

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// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
// All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Package cache provides interface and implementation of a cache algorithms.
package cache
import (
"sync"
"sync/atomic"
"unsafe"
"github.com/syndtr/goleveldb/leveldb/util"
)
// Cacher provides interface to implements a caching functionality.
// An implementation must be goroutine-safe.
type Cacher interface {
// Capacity returns cache capacity.
Capacity() int
// SetCapacity sets cache capacity.
SetCapacity(capacity int)
// Promote promotes the 'cache node'.
Promote(n *Node)
// Ban evicts the 'cache node' and prevent subsequent 'promote'.
Ban(n *Node)
// Evict evicts the 'cache node'.
Evict(n *Node)
// EvictNS evicts 'cache node' with the given namespace.
EvictNS(ns uint64)
// EvictAll evicts all 'cache node'.
EvictAll()
// Close closes the 'cache tree'
Close() error
}
// Value is a 'cacheable object'. It may implements util.Releaser, if
// so the the Release method will be called once object is released.
type Value interface{}
// NamespaceGetter provides convenient wrapper for namespace.
type NamespaceGetter struct {
Cache *Cache
NS uint64
}
// Get simply calls Cache.Get() method.
func (g *NamespaceGetter) Get(key uint64, setFunc func() (size int, value Value)) *Handle {
return g.Cache.Get(g.NS, key, setFunc)
}
// The hash tables implementation is based on:
// "Dynamic-Sized Nonblocking Hash Tables", by Yujie Liu,
// Kunlong Zhang, and Michael Spear.
// ACM Symposium on Principles of Distributed Computing, Jul 2014.
const (
mInitialSize = 1 << 4
mOverflowThreshold = 1 << 5
mOverflowGrowThreshold = 1 << 7
)
type mBucket struct {
mu sync.Mutex
node []*Node
frozen bool
}
func (b *mBucket) freeze() []*Node {
b.mu.Lock()
defer b.mu.Unlock()
if !b.frozen {
b.frozen = true
}
return b.node
}
func (b *mBucket) get(r *Cache, h *mNode, hash uint32, ns, key uint64, noset bool) (done, added bool, n *Node) {
b.mu.Lock()
if b.frozen {
b.mu.Unlock()
return
}
// Scan the node.
for _, n := range b.node {
if n.hash == hash && n.ns == ns && n.key == key {
atomic.AddInt32(&n.ref, 1)
b.mu.Unlock()
return true, false, n
}
}
// Get only.
if noset {
b.mu.Unlock()
return true, false, nil
}
// Create node.
n = &Node{
r: r,
hash: hash,
ns: ns,
key: key,
ref: 1,
}
// Add node to bucket.
b.node = append(b.node, n)
bLen := len(b.node)
b.mu.Unlock()
// Update counter.
grow := atomic.AddInt32(&r.nodes, 1) >= h.growThreshold
if bLen > mOverflowThreshold {
grow = grow || atomic.AddInt32(&h.overflow, 1) >= mOverflowGrowThreshold
}
// Grow.
if grow && atomic.CompareAndSwapInt32(&h.resizeInProgess, 0, 1) {
nhLen := len(h.buckets) << 1
nh := &mNode{
buckets: make([]unsafe.Pointer, nhLen),
mask: uint32(nhLen) - 1,
pred: unsafe.Pointer(h),
growThreshold: int32(nhLen * mOverflowThreshold),
shrinkThreshold: int32(nhLen >> 1),
}
ok := atomic.CompareAndSwapPointer(&r.mHead, unsafe.Pointer(h), unsafe.Pointer(nh))
if !ok {
panic("BUG: failed swapping head")
}
go nh.initBuckets()
}
return true, true, n
}
func (b *mBucket) delete(r *Cache, h *mNode, hash uint32, ns, key uint64) (done, deleted bool) {
b.mu.Lock()
if b.frozen {
b.mu.Unlock()
return
}
// Scan the node.
var (
n *Node
bLen int
)
for i := range b.node {
n = b.node[i]
if n.ns == ns && n.key == key {
if atomic.LoadInt32(&n.ref) == 0 {
deleted = true
// Call releaser.
if n.value != nil {
if r, ok := n.value.(util.Releaser); ok {
r.Release()
}
n.value = nil
}
// Remove node from bucket.
b.node = append(b.node[:i], b.node[i+1:]...)
bLen = len(b.node)
}
break
}
}
b.mu.Unlock()
if deleted {
// Call OnDel.
for _, f := range n.onDel {
f()
}
// Update counter.
atomic.AddInt32(&r.size, int32(n.size)*-1)
shrink := atomic.AddInt32(&r.nodes, -1) < h.shrinkThreshold
if bLen >= mOverflowThreshold {
atomic.AddInt32(&h.overflow, -1)
}
// Shrink.
if shrink && len(h.buckets) > mInitialSize && atomic.CompareAndSwapInt32(&h.resizeInProgess, 0, 1) {
nhLen := len(h.buckets) >> 1
nh := &mNode{
buckets: make([]unsafe.Pointer, nhLen),
mask: uint32(nhLen) - 1,
pred: unsafe.Pointer(h),
growThreshold: int32(nhLen * mOverflowThreshold),
shrinkThreshold: int32(nhLen >> 1),
}
ok := atomic.CompareAndSwapPointer(&r.mHead, unsafe.Pointer(h), unsafe.Pointer(nh))
if !ok {
panic("BUG: failed swapping head")
}
go nh.initBuckets()
}
}
return true, deleted
}
type mNode struct {
buckets []unsafe.Pointer // []*mBucket
mask uint32
pred unsafe.Pointer // *mNode
resizeInProgess int32
overflow int32
growThreshold int32
shrinkThreshold int32
}
func (n *mNode) initBucket(i uint32) *mBucket {
if b := (*mBucket)(atomic.LoadPointer(&n.buckets[i])); b != nil {
return b
}
p := (*mNode)(atomic.LoadPointer(&n.pred))
if p != nil {
var node []*Node
if n.mask > p.mask {
// Grow.
pb := (*mBucket)(atomic.LoadPointer(&p.buckets[i&p.mask]))
if pb == nil {
pb = p.initBucket(i & p.mask)
}
m := pb.freeze()
// Split nodes.
for _, x := range m {
if x.hash&n.mask == i {
node = append(node, x)
}
}
} else {
// Shrink.
pb0 := (*mBucket)(atomic.LoadPointer(&p.buckets[i]))
if pb0 == nil {
pb0 = p.initBucket(i)
}
pb1 := (*mBucket)(atomic.LoadPointer(&p.buckets[i+uint32(len(n.buckets))]))
if pb1 == nil {
pb1 = p.initBucket(i + uint32(len(n.buckets)))
}
m0 := pb0.freeze()
m1 := pb1.freeze()
// Merge nodes.
node = make([]*Node, 0, len(m0)+len(m1))
node = append(node, m0...)
node = append(node, m1...)
}
b := &mBucket{node: node}
if atomic.CompareAndSwapPointer(&n.buckets[i], nil, unsafe.Pointer(b)) {
if len(node) > mOverflowThreshold {
atomic.AddInt32(&n.overflow, int32(len(node)-mOverflowThreshold))
}
return b
}
}
return (*mBucket)(atomic.LoadPointer(&n.buckets[i]))
}
func (n *mNode) initBuckets() {
for i := range n.buckets {
n.initBucket(uint32(i))
}
atomic.StorePointer(&n.pred, nil)
}
// Cache is a 'cache map'.
type Cache struct {
mu sync.RWMutex
mHead unsafe.Pointer // *mNode
nodes int32
size int32
cacher Cacher
closed bool
}
// NewCache creates a new 'cache map'. The cacher is optional and
// may be nil.
func NewCache(cacher Cacher) *Cache {
h := &mNode{
buckets: make([]unsafe.Pointer, mInitialSize),
mask: mInitialSize - 1,
growThreshold: int32(mInitialSize * mOverflowThreshold),
shrinkThreshold: 0,
}
for i := range h.buckets {
h.buckets[i] = unsafe.Pointer(&mBucket{})
}
r := &Cache{
mHead: unsafe.Pointer(h),
cacher: cacher,
}
return r
}
func (r *Cache) getBucket(hash uint32) (*mNode, *mBucket) {
h := (*mNode)(atomic.LoadPointer(&r.mHead))
i := hash & h.mask
b := (*mBucket)(atomic.LoadPointer(&h.buckets[i]))
if b == nil {
b = h.initBucket(i)
}
return h, b
}
func (r *Cache) delete(n *Node) bool {
for {
h, b := r.getBucket(n.hash)
done, deleted := b.delete(r, h, n.hash, n.ns, n.key)
if done {
return deleted
}
}
return false
}
// Nodes returns number of 'cache node' in the map.
func (r *Cache) Nodes() int {
return int(atomic.LoadInt32(&r.nodes))
}
// Size returns sums of 'cache node' size in the map.
func (r *Cache) Size() int {
return int(atomic.LoadInt32(&r.size))
}
// Capacity returns cache capacity.
func (r *Cache) Capacity() int {
if r.cacher == nil {
return 0
}
return r.cacher.Capacity()
}
// SetCapacity sets cache capacity.
func (r *Cache) SetCapacity(capacity int) {
if r.cacher != nil {
r.cacher.SetCapacity(capacity)
}
}
// Get gets 'cache node' with the given namespace and key.
// If cache node is not found and setFunc is not nil, Get will atomically creates
// the 'cache node' by calling setFunc. Otherwise Get will returns nil.
//
// The returned 'cache handle' should be released after use by calling Release
// method.
func (r *Cache) Get(ns, key uint64, setFunc func() (size int, value Value)) *Handle {
r.mu.RLock()
defer r.mu.RUnlock()
if r.closed {
return nil
}
hash := murmur32(ns, key, 0xf00)
for {
h, b := r.getBucket(hash)
done, _, n := b.get(r, h, hash, ns, key, setFunc == nil)
if done {
if n != nil {
n.mu.Lock()
if n.value == nil {
if setFunc == nil {
n.mu.Unlock()
n.unref()
return nil
}
n.size, n.value = setFunc()
if n.value == nil {
n.size = 0
n.mu.Unlock()
n.unref()
return nil
}
atomic.AddInt32(&r.size, int32(n.size))
}
n.mu.Unlock()
if r.cacher != nil {
r.cacher.Promote(n)
}
return &Handle{unsafe.Pointer(n)}
}
break
}
}
return nil
}
// Delete removes and ban 'cache node' with the given namespace and key.
// A banned 'cache node' will never inserted into the 'cache tree'. Ban
// only attributed to the particular 'cache node', so when a 'cache node'
// is recreated it will not be banned.
//
// If onDel is not nil, then it will be executed if such 'cache node'
// doesn't exist or once the 'cache node' is released.
//
// Delete return true is such 'cache node' exist.
func (r *Cache) Delete(ns, key uint64, onDel func()) bool {
r.mu.RLock()
defer r.mu.RUnlock()
if r.closed {
return false
}
hash := murmur32(ns, key, 0xf00)
for {
h, b := r.getBucket(hash)
done, _, n := b.get(r, h, hash, ns, key, true)
if done {
if n != nil {
if onDel != nil {
n.mu.Lock()
n.onDel = append(n.onDel, onDel)
n.mu.Unlock()
}
if r.cacher != nil {
r.cacher.Ban(n)
}
n.unref()
return true
}
break
}
}
if onDel != nil {
onDel()
}
return false
}
// Evict evicts 'cache node' with the given namespace and key. This will
// simply call Cacher.Evict.
//
// Evict return true is such 'cache node' exist.
func (r *Cache) Evict(ns, key uint64) bool {
r.mu.RLock()
defer r.mu.RUnlock()
if r.closed {
return false
}
hash := murmur32(ns, key, 0xf00)
for {
h, b := r.getBucket(hash)
done, _, n := b.get(r, h, hash, ns, key, true)
if done {
if n != nil {
if r.cacher != nil {
r.cacher.Evict(n)
}
n.unref()
return true
}
break
}
}
return false
}
// EvictNS evicts 'cache node' with the given namespace. This will
// simply call Cacher.EvictNS.
func (r *Cache) EvictNS(ns uint64) {
r.mu.RLock()
defer r.mu.RUnlock()
if r.closed {
return
}
if r.cacher != nil {
r.cacher.EvictNS(ns)
}
}
// EvictAll evicts all 'cache node'. This will simply call Cacher.EvictAll.
func (r *Cache) EvictAll() {
r.mu.RLock()
defer r.mu.RUnlock()
if r.closed {
return
}
if r.cacher != nil {
r.cacher.EvictAll()
}
}
// Close closes the 'cache map' and releases all 'cache node'.
func (r *Cache) Close() error {
r.mu.Lock()
if !r.closed {
r.closed = true
if r.cacher != nil {
if err := r.cacher.Close(); err != nil {
return err
}
}
h := (*mNode)(r.mHead)
h.initBuckets()
for i := range h.buckets {
b := (*mBucket)(h.buckets[i])
for _, n := range b.node {
// Call releaser.
if n.value != nil {
if r, ok := n.value.(util.Releaser); ok {
r.Release()
}
n.value = nil
}
// Call OnDel.
for _, f := range n.onDel {
f()
}
}
}
}
r.mu.Unlock()
return nil
}
// Node is a 'cache node'.
type Node struct {
r *Cache
hash uint32
ns, key uint64
mu sync.Mutex
size int
value Value
ref int32
onDel []func()
CacheData unsafe.Pointer
}
// NS returns this 'cache node' namespace.
func (n *Node) NS() uint64 {
return n.ns
}
// Key returns this 'cache node' key.
func (n *Node) Key() uint64 {
return n.key
}
// Size returns this 'cache node' size.
func (n *Node) Size() int {
return n.size
}
// Value returns this 'cache node' value.
func (n *Node) Value() Value {
return n.value
}
// Ref returns this 'cache node' ref counter.
func (n *Node) Ref() int32 {
return atomic.LoadInt32(&n.ref)
}
// GetHandle returns an handle for this 'cache node'.
func (n *Node) GetHandle() *Handle {
if atomic.AddInt32(&n.ref, 1) <= 1 {
panic("BUG: Node.GetHandle on zero ref")
}
return &Handle{unsafe.Pointer(n)}
}
func (n *Node) unref() {
if atomic.AddInt32(&n.ref, -1) == 0 {
n.r.delete(n)
}
}
func (n *Node) unrefLocked() {
if atomic.AddInt32(&n.ref, -1) == 0 {
n.r.mu.RLock()
if !n.r.closed {
n.r.delete(n)
}
n.r.mu.RUnlock()
}
}
// Handle is a 'cache handle' of a 'cache node'.
type Handle struct {
n unsafe.Pointer // *Node
}
// Value returns the value of the 'cache node'.
func (h *Handle) Value() Value {
n := (*Node)(atomic.LoadPointer(&h.n))
if n != nil {
return n.value
}
return nil
}
// Release releases this 'cache handle'.
// It is safe to call release multiple times.
func (h *Handle) Release() {
nPtr := atomic.LoadPointer(&h.n)
if nPtr != nil && atomic.CompareAndSwapPointer(&h.n, nPtr, nil) {
n := (*Node)(nPtr)
n.unrefLocked()
}
}
func murmur32(ns, key uint64, seed uint32) uint32 {
const (
m = uint32(0x5bd1e995)
r = 24
)
k1 := uint32(ns >> 32)
k2 := uint32(ns)
k3 := uint32(key >> 32)
k4 := uint32(key)
k1 *= m
k1 ^= k1 >> r
k1 *= m
k2 *= m
k2 ^= k2 >> r
k2 *= m
k3 *= m
k3 ^= k3 >> r
k3 *= m
k4 *= m
k4 ^= k4 >> r
k4 *= m
h := seed
h *= m
h ^= k1
h *= m
h ^= k2
h *= m
h ^= k3
h *= m
h ^= k4
h ^= h >> 13
h *= m
h ^= h >> 15
return h
}

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// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
// All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package cache
import (
"math/rand"
"runtime"
"sync"
"sync/atomic"
"testing"
"time"
"unsafe"
)
type int32o int32
func (o *int32o) acquire() {
if atomic.AddInt32((*int32)(o), 1) != 1 {
panic("BUG: invalid ref")
}
}
func (o *int32o) Release() {
if atomic.AddInt32((*int32)(o), -1) != 0 {
panic("BUG: invalid ref")
}
}
type releaserFunc struct {
fn func()
value Value
}
func (r releaserFunc) Release() {
if r.fn != nil {
r.fn()
}
}
func set(c *Cache, ns, key uint64, value Value, charge int, relf func()) *Handle {
return c.Get(ns, key, func() (int, Value) {
if relf != nil {
return charge, releaserFunc{relf, value}
}
return charge, value
})
}
func TestCacheMap(t *testing.T) {
runtime.GOMAXPROCS(runtime.NumCPU())
nsx := []struct {
nobjects, nhandles, concurrent, repeat int
}{
{10000, 400, 50, 3},
{100000, 1000, 100, 10},
}
var (
objects [][]int32o
handles [][]unsafe.Pointer
)
for _, x := range nsx {
objects = append(objects, make([]int32o, x.nobjects))
handles = append(handles, make([]unsafe.Pointer, x.nhandles))
}
c := NewCache(nil)
wg := new(sync.WaitGroup)
var done int32
for ns, x := range nsx {
for i := 0; i < x.concurrent; i++ {
wg.Add(1)
go func(ns, i, repeat int, objects []int32o, handles []unsafe.Pointer) {
defer wg.Done()
r := rand.New(rand.NewSource(time.Now().UnixNano()))
for j := len(objects) * repeat; j >= 0; j-- {
key := uint64(r.Intn(len(objects)))
h := c.Get(uint64(ns), key, func() (int, Value) {
o := &objects[key]
o.acquire()
return 1, o
})
if v := h.Value().(*int32o); v != &objects[key] {
t.Fatalf("#%d invalid value: want=%p got=%p", ns, &objects[key], v)
}
if objects[key] != 1 {
t.Fatalf("#%d invalid object %d: %d", ns, key, objects[key])
}
if !atomic.CompareAndSwapPointer(&handles[r.Intn(len(handles))], nil, unsafe.Pointer(h)) {
h.Release()
}
}
}(ns, i, x.repeat, objects[ns], handles[ns])
}
go func(handles []unsafe.Pointer) {
r := rand.New(rand.NewSource(time.Now().UnixNano()))
for atomic.LoadInt32(&done) == 0 {
i := r.Intn(len(handles))
h := (*Handle)(atomic.LoadPointer(&handles[i]))
if h != nil && atomic.CompareAndSwapPointer(&handles[i], unsafe.Pointer(h), nil) {
h.Release()
}
time.Sleep(time.Millisecond)
}
}(handles[ns])
}
go func() {
handles := make([]*Handle, 100000)
for atomic.LoadInt32(&done) == 0 {
for i := range handles {
handles[i] = c.Get(999999999, uint64(i), func() (int, Value) {
return 1, 1
})
}
for _, h := range handles {
h.Release()
}
}
}()
wg.Wait()
atomic.StoreInt32(&done, 1)
for _, handles0 := range handles {
for i := range handles0 {
h := (*Handle)(atomic.LoadPointer(&handles0[i]))
if h != nil && atomic.CompareAndSwapPointer(&handles0[i], unsafe.Pointer(h), nil) {
h.Release()
}
}
}
for ns, objects0 := range objects {
for i, o := range objects0 {
if o != 0 {
t.Fatalf("invalid object #%d.%d: ref=%d", ns, i, o)
}
}
}
}
func TestCacheMap_NodesAndSize(t *testing.T) {
c := NewCache(nil)
if c.Nodes() != 0 {
t.Errorf("invalid nodes counter: want=%d got=%d", 0, c.Nodes())
}
if c.Size() != 0 {
t.Errorf("invalid size counter: want=%d got=%d", 0, c.Size())
}
set(c, 0, 1, 1, 1, nil)
set(c, 0, 2, 2, 2, nil)
set(c, 1, 1, 3, 3, nil)
set(c, 2, 1, 4, 1, nil)
if c.Nodes() != 4 {
t.Errorf("invalid nodes counter: want=%d got=%d", 4, c.Nodes())
}
if c.Size() != 7 {
t.Errorf("invalid size counter: want=%d got=%d", 4, c.Size())
}
}
func TestLRUCache_Capacity(t *testing.T) {
c := NewCache(NewLRU(10))
if c.Capacity() != 10 {
t.Errorf("invalid capacity: want=%d got=%d", 10, c.Capacity())
}
set(c, 0, 1, 1, 1, nil).Release()
set(c, 0, 2, 2, 2, nil).Release()
set(c, 1, 1, 3, 3, nil).Release()
set(c, 2, 1, 4, 1, nil).Release()
set(c, 2, 2, 5, 1, nil).Release()
set(c, 2, 3, 6, 1, nil).Release()
set(c, 2, 4, 7, 1, nil).Release()
set(c, 2, 5, 8, 1, nil).Release()
if c.Nodes() != 7 {
t.Errorf("invalid nodes counter: want=%d got=%d", 7, c.Nodes())
}
if c.Size() != 10 {
t.Errorf("invalid size counter: want=%d got=%d", 10, c.Size())
}
c.SetCapacity(9)
if c.Capacity() != 9 {
t.Errorf("invalid capacity: want=%d got=%d", 9, c.Capacity())
}
if c.Nodes() != 6 {
t.Errorf("invalid nodes counter: want=%d got=%d", 6, c.Nodes())
}
if c.Size() != 8 {
t.Errorf("invalid size counter: want=%d got=%d", 8, c.Size())
}
}
func TestCacheMap_NilValue(t *testing.T) {
c := NewCache(NewLRU(10))
h := c.Get(0, 0, func() (size int, value Value) {
return 1, nil
})
if h != nil {
t.Error("cache handle is non-nil")
}
if c.Nodes() != 0 {
t.Errorf("invalid nodes counter: want=%d got=%d", 0, c.Nodes())
}
if c.Size() != 0 {
t.Errorf("invalid size counter: want=%d got=%d", 0, c.Size())
}
}
func TestLRUCache_GetLatency(t *testing.T) {
runtime.GOMAXPROCS(runtime.NumCPU())
const (
concurrentSet = 30
concurrentGet = 3
duration = 3 * time.Second
delay = 3 * time.Millisecond
maxkey = 100000
)
var (
set, getHit, getAll int32
getMaxLatency, getDuration int64
)
c := NewCache(NewLRU(5000))
wg := &sync.WaitGroup{}
until := time.Now().Add(duration)
for i := 0; i < concurrentSet; i++ {
wg.Add(1)
go func(i int) {
defer wg.Done()
r := rand.New(rand.NewSource(time.Now().UnixNano()))
for time.Now().Before(until) {
c.Get(0, uint64(r.Intn(maxkey)), func() (int, Value) {
time.Sleep(delay)
atomic.AddInt32(&set, 1)
return 1, 1
}).Release()
}
}(i)
}
for i := 0; i < concurrentGet; i++ {
wg.Add(1)
go func(i int) {
defer wg.Done()
r := rand.New(rand.NewSource(time.Now().UnixNano()))
for {
mark := time.Now()
if mark.Before(until) {
h := c.Get(0, uint64(r.Intn(maxkey)), nil)
latency := int64(time.Now().Sub(mark))
m := atomic.LoadInt64(&getMaxLatency)
if latency > m {
atomic.CompareAndSwapInt64(&getMaxLatency, m, latency)
}
atomic.AddInt64(&getDuration, latency)
if h != nil {
atomic.AddInt32(&getHit, 1)
h.Release()
}
atomic.AddInt32(&getAll, 1)
} else {
break
}
}
}(i)
}
wg.Wait()
getAvglatency := time.Duration(getDuration) / time.Duration(getAll)
t.Logf("set=%d getHit=%d getAll=%d getMaxLatency=%v getAvgLatency=%v",
set, getHit, getAll, time.Duration(getMaxLatency), getAvglatency)
if getAvglatency > delay/3 {
t.Errorf("get avg latency > %v: got=%v", delay/3, getAvglatency)
}
}
func TestLRUCache_HitMiss(t *testing.T) {
cases := []struct {
key uint64
value string
}{
{1, "vvvvvvvvv"},
{100, "v1"},
{0, "v2"},
{12346, "v3"},
{777, "v4"},
{999, "v5"},
{7654, "v6"},
{2, "v7"},
{3, "v8"},
{9, "v9"},
}
setfin := 0
c := NewCache(NewLRU(1000))
for i, x := range cases {
set(c, 0, x.key, x.value, len(x.value), func() {
setfin++
}).Release()
for j, y := range cases {
h := c.Get(0, y.key, nil)
if j <= i {
// should hit
if h == nil {
t.Errorf("case '%d' iteration '%d' is miss", i, j)
} else {
if x := h.Value().(releaserFunc).value.(string); x != y.value {
t.Errorf("case '%d' iteration '%d' has invalid value got '%s', want '%s'", i, j, x, y.value)
}
}
} else {
// should miss
if h != nil {
t.Errorf("case '%d' iteration '%d' is hit , value '%s'", i, j, h.Value().(releaserFunc).value.(string))
}
}
if h != nil {
h.Release()
}
}
}
for i, x := range cases {
finalizerOk := false
c.Delete(0, x.key, func() {
finalizerOk = true
})
if !finalizerOk {
t.Errorf("case %d delete finalizer not executed", i)
}
for j, y := range cases {
h := c.Get(0, y.key, nil)
if j > i {
// should hit
if h == nil {
t.Errorf("case '%d' iteration '%d' is miss", i, j)
} else {
if x := h.Value().(releaserFunc).value.(string); x != y.value {
t.Errorf("case '%d' iteration '%d' has invalid value got '%s', want '%s'", i, j, x, y.value)
}
}
} else {
// should miss
if h != nil {
t.Errorf("case '%d' iteration '%d' is hit, value '%s'", i, j, h.Value().(releaserFunc).value.(string))
}
}
if h != nil {
h.Release()
}
}
}
if setfin != len(cases) {
t.Errorf("some set finalizer may not be executed, want=%d got=%d", len(cases), setfin)
}
}
func TestLRUCache_Eviction(t *testing.T) {
c := NewCache(NewLRU(12))
o1 := set(c, 0, 1, 1, 1, nil)
set(c, 0, 2, 2, 1, nil).Release()
set(c, 0, 3, 3, 1, nil).Release()
set(c, 0, 4, 4, 1, nil).Release()
set(c, 0, 5, 5, 1, nil).Release()
if h := c.Get(0, 2, nil); h != nil { // 1,3,4,5,2
h.Release()
}
set(c, 0, 9, 9, 10, nil).Release() // 5,2,9
for _, key := range []uint64{9, 2, 5, 1} {
h := c.Get(0, key, nil)
if h == nil {
t.Errorf("miss for key '%d'", key)
} else {
if x := h.Value().(int); x != int(key) {
t.Errorf("invalid value for key '%d' want '%d', got '%d'", key, key, x)
}
h.Release()
}
}
o1.Release()
for _, key := range []uint64{1, 2, 5} {
h := c.Get(0, key, nil)
if h == nil {
t.Errorf("miss for key '%d'", key)
} else {
if x := h.Value().(int); x != int(key) {
t.Errorf("invalid value for key '%d' want '%d', got '%d'", key, key, x)
}
h.Release()
}
}
for _, key := range []uint64{3, 4, 9} {
h := c.Get(0, key, nil)
if h != nil {
t.Errorf("hit for key '%d'", key)
if x := h.Value().(int); x != int(key) {
t.Errorf("invalid value for key '%d' want '%d', got '%d'", key, key, x)
}
h.Release()
}
}
}
func TestLRUCache_Evict(t *testing.T) {
c := NewCache(NewLRU(6))
set(c, 0, 1, 1, 1, nil).Release()
set(c, 0, 2, 2, 1, nil).Release()
set(c, 1, 1, 4, 1, nil).Release()
set(c, 1, 2, 5, 1, nil).Release()
set(c, 2, 1, 6, 1, nil).Release()
set(c, 2, 2, 7, 1, nil).Release()
for ns := 0; ns < 3; ns++ {
for key := 1; key < 3; key++ {
if h := c.Get(uint64(ns), uint64(key), nil); h != nil {
h.Release()
} else {
t.Errorf("Cache.Get on #%d.%d return nil", ns, key)
}
}
}
if ok := c.Evict(0, 1); !ok {
t.Error("first Cache.Evict on #0.1 return false")
}
if ok := c.Evict(0, 1); ok {
t.Error("second Cache.Evict on #0.1 return true")
}
if h := c.Get(0, 1, nil); h != nil {
t.Errorf("Cache.Get on #0.1 return non-nil: %v", h.Value())
}
c.EvictNS(1)
if h := c.Get(1, 1, nil); h != nil {
t.Errorf("Cache.Get on #1.1 return non-nil: %v", h.Value())
}
if h := c.Get(1, 2, nil); h != nil {
t.Errorf("Cache.Get on #1.2 return non-nil: %v", h.Value())
}
c.EvictAll()
for ns := 0; ns < 3; ns++ {
for key := 1; key < 3; key++ {
if h := c.Get(uint64(ns), uint64(key), nil); h != nil {
t.Errorf("Cache.Get on #%d.%d return non-nil: %v", ns, key, h.Value())
}
}
}
}
func TestLRUCache_Delete(t *testing.T) {
delFuncCalled := 0
delFunc := func() {
delFuncCalled++
}
c := NewCache(NewLRU(2))
set(c, 0, 1, 1, 1, nil).Release()
set(c, 0, 2, 2, 1, nil).Release()
if ok := c.Delete(0, 1, delFunc); !ok {
t.Error("Cache.Delete on #1 return false")
}
if h := c.Get(0, 1, nil); h != nil {
t.Errorf("Cache.Get on #1 return non-nil: %v", h.Value())
}
if ok := c.Delete(0, 1, delFunc); ok {
t.Error("Cache.Delete on #1 return true")
}
h2 := c.Get(0, 2, nil)
if h2 == nil {
t.Error("Cache.Get on #2 return nil")
}
if ok := c.Delete(0, 2, delFunc); !ok {
t.Error("(1) Cache.Delete on #2 return false")
}
if ok := c.Delete(0, 2, delFunc); !ok {
t.Error("(2) Cache.Delete on #2 return false")
}
set(c, 0, 3, 3, 1, nil).Release()
set(c, 0, 4, 4, 1, nil).Release()
c.Get(0, 2, nil).Release()
for key := 2; key <= 4; key++ {
if h := c.Get(0, uint64(key), nil); h != nil {
h.Release()
} else {
t.Errorf("Cache.Get on #%d return nil", key)
}
}
h2.Release()
if h := c.Get(0, 2, nil); h != nil {
t.Errorf("Cache.Get on #2 return non-nil: %v", h.Value())
}
if delFuncCalled != 4 {
t.Errorf("delFunc isn't called 4 times: got=%d", delFuncCalled)
}
}
func TestLRUCache_Close(t *testing.T) {
relFuncCalled := 0
relFunc := func() {
relFuncCalled++
}
delFuncCalled := 0
delFunc := func() {
delFuncCalled++
}
c := NewCache(NewLRU(2))
set(c, 0, 1, 1, 1, relFunc).Release()
set(c, 0, 2, 2, 1, relFunc).Release()
h3 := set(c, 0, 3, 3, 1, relFunc)
if h3 == nil {
t.Error("Cache.Get on #3 return nil")
}
if ok := c.Delete(0, 3, delFunc); !ok {
t.Error("Cache.Delete on #3 return false")
}
c.Close()
if relFuncCalled != 3 {
t.Errorf("relFunc isn't called 3 times: got=%d", relFuncCalled)
}
if delFuncCalled != 1 {
t.Errorf("delFunc isn't called 1 times: got=%d", delFuncCalled)
}
}

195
vendor/github.com/syndtr/goleveldb/leveldb/cache/lru.go generated vendored Normal file
View file

@ -0,0 +1,195 @@
// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
// All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package cache
import (
"sync"
"unsafe"
)
type lruNode struct {
n *Node
h *Handle
ban bool
next, prev *lruNode
}
func (n *lruNode) insert(at *lruNode) {
x := at.next
at.next = n
n.prev = at
n.next = x
x.prev = n
}
func (n *lruNode) remove() {
if n.prev != nil {
n.prev.next = n.next
n.next.prev = n.prev
n.prev = nil
n.next = nil
} else {
panic("BUG: removing removed node")
}
}
type lru struct {
mu sync.Mutex
capacity int
used int
recent lruNode
}
func (r *lru) reset() {
r.recent.next = &r.recent
r.recent.prev = &r.recent
r.used = 0
}
func (r *lru) Capacity() int {
r.mu.Lock()
defer r.mu.Unlock()
return r.capacity
}
func (r *lru) SetCapacity(capacity int) {
var evicted []*lruNode
r.mu.Lock()
r.capacity = capacity
for r.used > r.capacity {
rn := r.recent.prev
if rn == nil {
panic("BUG: invalid LRU used or capacity counter")
}
rn.remove()
rn.n.CacheData = nil
r.used -= rn.n.Size()
evicted = append(evicted, rn)
}
r.mu.Unlock()
for _, rn := range evicted {
rn.h.Release()
}
}
func (r *lru) Promote(n *Node) {
var evicted []*lruNode
r.mu.Lock()
if n.CacheData == nil {
if n.Size() <= r.capacity {
rn := &lruNode{n: n, h: n.GetHandle()}
rn.insert(&r.recent)
n.CacheData = unsafe.Pointer(rn)
r.used += n.Size()
for r.used > r.capacity {
rn := r.recent.prev
if rn == nil {
panic("BUG: invalid LRU used or capacity counter")
}
rn.remove()
rn.n.CacheData = nil
r.used -= rn.n.Size()
evicted = append(evicted, rn)
}
}
} else {
rn := (*lruNode)(n.CacheData)
if !rn.ban {
rn.remove()
rn.insert(&r.recent)
}
}
r.mu.Unlock()
for _, rn := range evicted {
rn.h.Release()
}
}
func (r *lru) Ban(n *Node) {
r.mu.Lock()
if n.CacheData == nil {
n.CacheData = unsafe.Pointer(&lruNode{n: n, ban: true})
} else {
rn := (*lruNode)(n.CacheData)
if !rn.ban {
rn.remove()
rn.ban = true
r.used -= rn.n.Size()
r.mu.Unlock()
rn.h.Release()
rn.h = nil
return
}
}
r.mu.Unlock()
}
func (r *lru) Evict(n *Node) {
r.mu.Lock()
rn := (*lruNode)(n.CacheData)
if rn == nil || rn.ban {
r.mu.Unlock()
return
}
n.CacheData = nil
r.mu.Unlock()
rn.h.Release()
}
func (r *lru) EvictNS(ns uint64) {
var evicted []*lruNode
r.mu.Lock()
for e := r.recent.prev; e != &r.recent; {
rn := e
e = e.prev
if rn.n.NS() == ns {
rn.remove()
rn.n.CacheData = nil
r.used -= rn.n.Size()
evicted = append(evicted, rn)
}
}
r.mu.Unlock()
for _, rn := range evicted {
rn.h.Release()
}
}
func (r *lru) EvictAll() {
r.mu.Lock()
back := r.recent.prev
for rn := back; rn != &r.recent; rn = rn.prev {
rn.n.CacheData = nil
}
r.reset()
r.mu.Unlock()
for rn := back; rn != &r.recent; rn = rn.prev {
rn.h.Release()
}
}
func (r *lru) Close() error {
return nil
}
// NewLRU create a new LRU-cache.
func NewLRU(capacity int) Cacher {
r := &lru{capacity: capacity}
r.reset()
return r
}