Switch from Godep to go vendoring

This commit is contained in:
Ken-Håvard Lieng 2016-03-01 01:51:26 +01:00
parent 6b37713bc0
commit cd317761c5
1504 changed files with 263076 additions and 34441 deletions

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# Chat Example
This application shows how to use use the
[websocket](https://github.com/gorilla/websocket) package and
[jQuery](http://jquery.com) to implement a simple web chat application.
## Running the example
The example requires a working Go development environment. The [Getting
Started](http://golang.org/doc/install) page describes how to install the
development environment.
Once you have Go up and running, you can download, build and run the example
using the following commands.
$ go get github.com/gorilla/websocket
$ cd `go list -f '{{.Dir}}' github.com/gorilla/websocket/examples/chat`
$ go run *.go
To use the chat example, open http://localhost:8080/ in your browser.

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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"github.com/gorilla/websocket"
"log"
"net/http"
"time"
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Maximum message size allowed from peer.
maxMessageSize = 512
)
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
// connection is an middleman between the websocket connection and the hub.
type connection struct {
// The websocket connection.
ws *websocket.Conn
// Buffered channel of outbound messages.
send chan []byte
}
// readPump pumps messages from the websocket connection to the hub.
func (c *connection) readPump() {
defer func() {
h.unregister <- c
c.ws.Close()
}()
c.ws.SetReadLimit(maxMessageSize)
c.ws.SetReadDeadline(time.Now().Add(pongWait))
c.ws.SetPongHandler(func(string) error { c.ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
for {
_, message, err := c.ws.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway) {
log.Printf("error: %v", err)
}
break
}
h.broadcast <- message
}
}
// write writes a message with the given message type and payload.
func (c *connection) write(mt int, payload []byte) error {
c.ws.SetWriteDeadline(time.Now().Add(writeWait))
return c.ws.WriteMessage(mt, payload)
}
// writePump pumps messages from the hub to the websocket connection.
func (c *connection) writePump() {
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.ws.Close()
}()
for {
select {
case message, ok := <-c.send:
if !ok {
c.write(websocket.CloseMessage, []byte{})
return
}
if err := c.write(websocket.TextMessage, message); err != nil {
return
}
case <-ticker.C:
if err := c.write(websocket.PingMessage, []byte{}); err != nil {
return
}
}
}
}
// serveWs handles websocket requests from the peer.
func serveWs(w http.ResponseWriter, r *http.Request) {
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println(err)
return
}
c := &connection{send: make(chan []byte, 256), ws: ws}
h.register <- c
go c.writePump()
c.readPump()
}

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<!DOCTYPE html>
<html lang="en">
<head>
<title>Chat Example</title>
<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js"></script>
<script type="text/javascript">
$(function() {
var conn;
var msg = $("#msg");
var log = $("#log");
function appendLog(msg) {
var d = log[0]
var doScroll = d.scrollTop == d.scrollHeight - d.clientHeight;
msg.appendTo(log)
if (doScroll) {
d.scrollTop = d.scrollHeight - d.clientHeight;
}
}
$("#form").submit(function() {
if (!conn) {
return false;
}
if (!msg.val()) {
return false;
}
conn.send(msg.val());
msg.val("");
return false
});
if (window["WebSocket"]) {
conn = new WebSocket("ws://{{$}}/ws");
conn.onclose = function(evt) {
appendLog($("<div><b>Connection closed.</b></div>"))
}
conn.onmessage = function(evt) {
appendLog($("<div/>").text(evt.data))
}
} else {
appendLog($("<div><b>Your browser does not support WebSockets.</b></div>"))
}
});
</script>
<style type="text/css">
html {
overflow: hidden;
}
body {
overflow: hidden;
padding: 0;
margin: 0;
width: 100%;
height: 100%;
background: gray;
}
#log {
background: white;
margin: 0;
padding: 0.5em 0.5em 0.5em 0.5em;
position: absolute;
top: 0.5em;
left: 0.5em;
right: 0.5em;
bottom: 3em;
overflow: auto;
}
#form {
padding: 0 0.5em 0 0.5em;
margin: 0;
position: absolute;
bottom: 1em;
left: 0px;
width: 100%;
overflow: hidden;
}
</style>
</head>
<body>
<div id="log"></div>
<form id="form">
<input type="submit" value="Send" />
<input type="text" id="msg" size="64"/>
</form>
</body>
</html>

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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
// hub maintains the set of active connections and broadcasts messages to the
// connections.
type hub struct {
// Registered connections.
connections map[*connection]bool
// Inbound messages from the connections.
broadcast chan []byte
// Register requests from the connections.
register chan *connection
// Unregister requests from connections.
unregister chan *connection
}
var h = hub{
broadcast: make(chan []byte),
register: make(chan *connection),
unregister: make(chan *connection),
connections: make(map[*connection]bool),
}
func (h *hub) run() {
for {
select {
case c := <-h.register:
h.connections[c] = true
case c := <-h.unregister:
if _, ok := h.connections[c]; ok {
delete(h.connections, c)
close(c.send)
}
case m := <-h.broadcast:
for c := range h.connections {
select {
case c.send <- m:
default:
close(c.send)
delete(h.connections, c)
}
}
}
}
}

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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"flag"
"log"
"net/http"
"text/template"
)
var addr = flag.String("addr", ":8080", "http service address")
var homeTempl = template.Must(template.ParseFiles("home.html"))
func serveHome(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/" {
http.Error(w, "Not found", 404)
return
}
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
return
}
w.Header().Set("Content-Type", "text/html; charset=utf-8")
homeTempl.Execute(w, r.Host)
}
func main() {
flag.Parse()
go h.run()
http.HandleFunc("/", serveHome)
http.HandleFunc("/ws", serveWs)
err := http.ListenAndServe(*addr, nil)
if err != nil {
log.Fatal("ListenAndServe: ", err)
}
}