Unvendor resync
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The MIT License (MIT)
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Copyright (c) 2016 Mat Ryer
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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# resync
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`sync.Once` with `Reset()`
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* See [sync.Once](http://golang.org/pkg/sync/#Once)
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Rather than adding this project as a dependency, consider [dropping](https://github.com/matryer/drop) this file into your project.
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## Example
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The following example examines how `resync.Once` could be used in a HTTP server situation.
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```go
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// use it just like sync.Once
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var once resync.Once
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// handle a web request
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func handleRequest(w http.ResponseWriter, r *http.Request) {
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once.Do(func(){
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// load templates or something
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})
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// TODO: respond
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}
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// handle some request that indicates things have changed
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func handleResetRequest(w http.ResponseWriter, r *http.Request) {
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once.Reset() // call Reset to cause initialisation to happen again above
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}
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```
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package resync
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import (
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"sync"
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"sync/atomic"
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)
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// Once is an object that will perform exactly one action
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// until Reset is called.
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// See http://golang.org/pkg/sync/#Once
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type Once struct {
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m sync.Mutex
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done uint32
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}
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// Do simulates sync.Once.Do by executing the specified function
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// only once, until Reset is called.
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// See http://golang.org/pkg/sync/#Once
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func (o *Once) Do(f func()) {
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if atomic.LoadUint32(&o.done) == 1 {
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return
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}
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// Slow-path.
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o.m.Lock()
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defer o.m.Unlock()
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if o.done == 0 {
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defer atomic.StoreUint32(&o.done, 1)
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f()
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}
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}
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// Reset indicates that the next call to Do should actually be called
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// once again.
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func (o *Once) Reset() {
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o.m.Lock()
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defer o.m.Unlock()
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atomic.StoreUint32(&o.done, 0)
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}
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@ -332,12 +332,6 @@
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"revision": "51463bfca2576e06c62a8504b5c0f06d61312647",
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"revisionTime": "2017-03-21T09:30:39Z"
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},
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{
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"checksumSHA1": "C4o27pZpCxioJpXbAL7NFYS9mrI=",
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"path": "github.com/matryer/resync",
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"revision": "d39c09a11215c84aab0b65e323fc47dd6e276af1",
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"revisionTime": "2016-12-11T20:24:28Z"
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},
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{
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"checksumSHA1": "V8CycX4FOqp+fAMzZeQY6TKv4AU=",
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"path": "github.com/miekg/dns",
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