dispatch/storage/network.go

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package storage
import (
"fmt"
"sync"
"github.com/khlieng/dispatch/pkg/irc"
"github.com/khlieng/dispatch/version"
)
type Network struct {
Name string
Host string
Port string
TLS bool
ServerPassword string
Nick string
Username string
Realname string
Account string
Password string
Features map[string]interface{}
Connected bool
Error string
user *User
client *irc.Client
channels map[string]*Channel
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lock *sync.Mutex
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}
func (n *Network) Save() error {
return n.user.SaveNetwork(n.Copy())
}
func (n *Network) Copy() *Network {
n.lock.Lock()
network := Network{
Name: n.Name,
Host: n.Host,
Port: n.Port,
TLS: n.TLS,
ServerPassword: n.ServerPassword,
Nick: n.Nick,
Username: n.Username,
Realname: n.Realname,
Account: n.Account,
Password: n.Password,
Features: n.Features,
Connected: n.Connected,
Error: n.Error,
user: n.user,
client: n.client,
channels: n.channels,
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lock: &sync.Mutex{},
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}
n.lock.Unlock()
return &network
}
func (n *Network) Client() *irc.Client {
return n.client
}
func (n *Network) IRCConfig() *irc.Config {
return &irc.Config{
Host: n.Host,
Port: n.Port,
TLS: n.TLS,
Nick: n.Nick,
Username: n.Username,
Realname: n.Realname,
Account: n.Account,
Password: n.Password,
Version: fmt.Sprintf("Dispatch %s (git: %s)", version.Tag, version.Commit),
Source: "https://github.com/khlieng/dispatch",
}
}
func (n *Network) SetName(name string) {
n.lock.Lock()
n.Name = name
n.lock.Unlock()
}
func (n *Network) SetNick(nick string) {
n.lock.Lock()
n.Nick = nick
n.lock.Unlock()
}
func (n *Network) SetFeatures(features map[string]interface{}) {
n.lock.Lock()
n.Features = features
n.lock.Unlock()
}
func (n *Network) SetStatus(connected bool, err string) {
n.lock.Lock()
n.Connected = connected
n.Error = err
n.lock.Unlock()
}
func (n *Network) Channel(name string) *Channel {
n.lock.Lock()
ch := n.channels[name]
n.lock.Unlock()
return ch
}
func (n *Network) Channels() []*Channel {
n.lock.Lock()
channels := make([]*Channel, 0, len(n.channels))
for _, ch := range n.channels {
channels = append(channels, ch.Copy())
}
n.lock.Unlock()
return channels
}
func (n *Network) ChannelNames() []string {
n.lock.Lock()
names := make([]string, 0, len(n.channels))
for _, ch := range n.channels {
names = append(names, ch.Name)
}
n.lock.Unlock()
return names
}
func (n *Network) NewChannel(name string) *Channel {
return &Channel{
Network: n.Host,
Name: name,
user: n.user,
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lock: &sync.Mutex{},
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}
}
func (n *Network) AddChannel(channel *Channel) {
n.lock.Lock()
n.channels[channel.Name] = channel
n.lock.Unlock()
}
func (n *Network) RemoveChannels(channels ...string) {
n.lock.Lock()
for _, name := range channels {
delete(n.channels, name)
}
n.lock.Unlock()
}
type Channel struct {
Network string
Name string
Topic string
Joined bool
user *User
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lock *sync.Mutex
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}
func (c *Channel) Save() error {
return c.user.SaveChannel(c.Copy())
}
func (c *Channel) Copy() *Channel {
c.lock.Lock()
ch := Channel{
Network: c.Network,
Name: c.Name,
Topic: c.Topic,
Joined: c.Joined,
user: c.user,
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lock: &sync.Mutex{},
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}
c.lock.Unlock()
return &ch
}
func (c *Channel) SetTopic(topic string) {
if c == nil {
return
}
c.lock.Lock()
c.Topic = topic
c.lock.Unlock()
}
func (c *Channel) IsJoined() bool {
if c == nil {
return false
}
c.lock.Lock()
joined := c.Joined
c.lock.Unlock()
return joined
}
func (c *Channel) SetJoined(joined bool) {
if c == nil {
return
}
c.lock.Lock()
c.Joined = joined
c.lock.Unlock()
}