69 lines
1.3 KiB
Go
69 lines
1.3 KiB
Go
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package storage
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import (
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"sync"
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)
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type ChannelStore struct {
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data map[string]map[string][]string
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lock sync.Mutex
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}
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func NewChannelStore() *ChannelStore {
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return &ChannelStore{
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data: make(map[string]map[string][]string),
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}
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}
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func (c *ChannelStore) GetUsers(server, channel string) []string {
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c.lock.Lock()
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users := make([]string, len(c.data[server][channel]))
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copy(users, c.data[server][channel])
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c.lock.Unlock()
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return users
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}
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func (c *ChannelStore) SetUsers(users []string, server, channel string) {
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c.lock.Lock()
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if _, ok := c.data[server]; !ok {
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c.data[server] = make(map[string][]string)
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}
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c.data[server][channel] = users
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c.lock.Unlock()
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}
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func (c *ChannelStore) AddUser(user, server, channel string) {
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c.lock.Lock()
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if _, ok := c.data[server]; !ok {
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c.data[server] = make(map[string][]string)
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}
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if users, ok := c.data[server][channel]; ok {
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c.data[server][channel] = append(users, user)
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} else {
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c.data[server][channel] = []string{user}
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}
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c.lock.Unlock()
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}
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func (c *ChannelStore) RemoveUser(user, server, channel string) {
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c.lock.Lock()
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defer c.lock.Unlock()
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for i, u := range c.data[server][channel] {
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if u == user {
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users := c.data[server][channel]
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c.data[server][channel] = append(users[:i], users[i+1:]...)
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return
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}
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}
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}
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